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. Direct3D Rendering Cookbook is for C# .NET developers who want to learn the advanced rendering techniques made possible with DirectX 11.2. It;
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Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation;
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Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation;
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required. If you have some basic Direct3D knowledge and want to give your work some additional visual impact by utilizing advanced rendering;
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of Direct3D to create a variety of special effects.With this book understand basic mathematical tools used in video game creation such as vectors;
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DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects;
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basic understanding of computer graphics algorithms, rendering APIs like Direct3D or OpenGL, and shader programming. In order to make the book;
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No description supplied;...
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Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help ;...
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Part of Packt's Cookbook series, each chapter focuses on a different aspect of animation. If you don;...
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Details the techniques used by experienced graphics software developers to implement feature film qu;...
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Meeting the growing demands for speed and quality in rendering computer graphics images requires new;...
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Meeting the growing demands for speed and quality in rendering computer graphics images requires new;...
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Use Qt 5 to design and build functional, appealing, and user-friendly graphical user interfaces (GUI;...
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Wolfgang Engel's GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his pr;...
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Wolfgang Engel's GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his pr;...
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Real-Time Graphics Rendering Engine reveals the software architecture of the modern real-time 3D gra;...
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Winner of the 2012 Gourmand Cookbook Award for Best Eastern European Cookbook!Now available in paper;...
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Master the art of Shader programming to bring life to your Unity projects About This Book * Th;...
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This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuousl;...
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Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, texture;...
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Bring realism to your games by mastering post-processing effects and advanced shading techniques in ;...
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This hands-on Cookbook cuts through the preamble and gets straight to the point. OpenGL Development ;...
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Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathema;...
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This official cookbook features totally eighties dishes from the hit TV show.;...
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