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Is For Unity Effects and Shader Cookbook is written for developers who want to create their first Shaders in Unity 5 or wish to take their;
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Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 Key Features Learn the;
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practices, and the latest features of Unity 2021 Key Features Discover practical recipes for mastering post-processing effects and advanced;
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Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillset About This Book * Built on the;
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and graphics, materials and cameras, and AI with Unity 2018 Book DescriptionWith the help of the Unity 2018 Cookbook, you'll discover how to;
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Discover the latest features of Unity 2021 and dive deeper into the nuances of professional game development with Unity Key Features;
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Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image;
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wide variety of visual effects Find and fix performance problems in shaders See how three popular game engines (Unity, UE4, Godot) handle;
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who wants to explore a wide range of Unity scripting and multimedia features and to find ready to use solutions to many game features;
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Beginning to Intermediate;...
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JIRA 5.x Development Cookbook is part of Packt's Cookbook series. A Packt Cookbook contains step-by-step recipes for solutions to the most;
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A recipe-based guide to give you practical information on Unity 5.x animation techniques and tools About This Book * A;
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An example-based practical guide to get you up and running with Unity 5.x About This Book * The most updated resource on Unity 5.x;
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who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic;
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of enhancements or features that can be used to work around them. Differences in effectiveness, behaviors, or feature-sets between Unity 4.x and Unity 5.x;
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Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development-from the basics to the hottest new tricks;
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Written in an engaging yet practical manner, HLSL Development Cookbook allows you to pick the recipes you need as and when they are;
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-filled way by creating gamification projects from scratch * Leverage the Unity 5.X toolkit to create stunning and appealing projects * Make;
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This book is intended for both professionals game developers and hobbist who are interested in making games with Unity. Users are expected;
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, reflections, shadows, and normal mapping;f ind out how to work with meshes, load and render .X files, program terrain/camera collision detection, and;
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Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks;
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influence maps work. In Detail Unity 5 comes fully packaged with a toolbox of powerful features to help game and app developers create and;
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Looking to become more efficient using Unity? How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective;
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for Linux, OS X, and Windows * Vertex processing, drawing commands, primitive processing, fragments, and framebuffers * Using compute shaders;
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gameplay, graphics, and customization using C# programming make Unity a comprehensive platform for developing professional-level, rich experiences;
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