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Introduction to 3D Game Programming with DirectX 12

, with an emphasis on game development using DirectX 12 Uses new Direct3D 12 features to reduce CPU overhead and take advantage of multiple CPU;

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Introduction to 3D Game Programming with DirectX 9.0c

Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer;

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Windows Game Programming For Dummies

bonus CD-ROM sidekick will show you: the basics of video game design; the nuts and bolts of Windows programming; how to work with DirectX and;

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Programming 2D Games

of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book;

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Pro Java 6 3D Game Development

An introduction to 3D games programming explains how to utilize Java 3D and JOGL to create unique games, discussing such topics as;

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3D Game Programming for Teens

begin with an introduction tosome simple programming concepts using the Blitz3D language. Then youlllearn about graphics creation;

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Tricks of the Windows Game Programming Gurus

Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX;

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Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide

, then this book is for you. This book is a perfect introduction to 3D game programming in Adobe Molehill for complete beginners. You do not need;

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Learn VB .NET Through Game Programming

such topics as .NET Framework, Visual Studio, refactoring, GDI+, polymorphism, multiplayer functionality, interfaces, and DirectX 9, among;

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Beginning OpenGL Game Programming, Second Edition

OpenGL API. Revised to work with the latest version of OpenGL, OpenGL 3.0, this book is perfect for programmers who are new to game development;

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Learning C# Programming with Unity 3D, second edition

will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C;

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Essential Mathematics for Games and Interactive Applications

WorldsThis updated book provides you with a conceptual understanding of the mathematics needed to create 3D games as well as a practical;

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C# and Game Programming

beginner to become a full-fledged programmer. New in this edition: - Supports DirectX 9.0 - Revised programs and examples - Improved frame rate for;

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Game Coding Complete 4th

creating a game. In this excellent introduction to game architecture, you'll explore all the major subsystems of modern game engines and learn;

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Pro OGRE 3D Programming

Pro OGRE 3D Programming offers a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE;

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Beginning Java5 Game Programming

how to program 2D and 3D games using the latest version of Java. The book begins by explaining the basics of Java programming so readers can;

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Building Your First Mobile Game Using Xna 4.0

This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building;

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Game Development with Three.Js

A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library. This book is for people;

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BlitzMax for Absolute Beginners

and graphics Utilize the power of OpenGL to create fantastic 3D effects Who This Book Is For Those new to game programming and;

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C++ Game Development By Example

Features Learn how you can build basic 2D and complex 3D games with C++ Understand shadows, texturing, lighting, and rendering in 3D game;

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Direct3d Rendering Cookbook

. Direct3D Rendering Cookbook is for C# .NET developers who want to learn the advanced rendering techniques made possible with DirectX 11.2. It;

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Learn Unity for Android Game Development

, respawning, collectibles and more. The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other;

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Game Programming Algorithms & Techniques

and 3D graphics, physics, artificial intelligence, cameras, and much more. Each concept is illuminated with pseudocode that will be;

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Introduction to Computer Graphics with OpenGL ES

addresses the balance of both theory and practice in OpenGL ES. JungHyun Han's Introduction to Computer Graphics with OpenGL ES achieves this;

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Introduction to Computer Graphics with OpenGL ES

addresses the balance of both theory and practice in OpenGL ES. JungHyun Han's Introduction to Computer Graphics with OpenGL ES achieves this;

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HTML5 Game Programming with enchant.js

HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A;

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Essential Mathematics for Games and Interactive Applications

will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples;

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