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of a 3D game for Windows Phone using XNA. We won't explain the C# programming language itself, nor object-oriented programming. We will however;
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Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users;
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Microsoft XNA 4.0 Game Development Cookbook is a fast-paced cookbook for taking your knowledge of the framework further with advanced game;
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In this book, XNA expert Reimer Grootjans brings together a selection of the hottest quick-start recipes in XNA programming for the Xbox;
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Packt XNA 4.0 Game Development by Example: Beginner's Guide;
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who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this;
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programming. Use this hands-on guide to dive straight into your first project-adding new tools and tricks to your arsenal as you go. No experience;
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* One-stop solution to becoming proficient in mobile game development using Unity 2017 * Port your Unity games to popular platforms such as iOS;
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XNA 3.0 Game Development for the PC, Xbox 360, and Zune;
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Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development;
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Create responsive and intelligent game AI using Blueprints in Unreal Engine 4 About This Book * Understand and apply your Game AI;
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CoffeeScript * Building a complete multiplayer game server using Node.js and WebSockets * Planning and choosing tools for;
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of a story, and add stories to favorites. Explore how Ionic 4 uses Angular as the JavaScript framework to easily develop apps using an;
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technologies used for building the applications Set up your development environment Create a SQL database from scratch Implement a data access;
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in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and;
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A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets About This Book * Learn to;
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confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal;
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customize your game * This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for;
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customize Xbox 360 games! With XNA Game Studio and Visual C# 2005, beginning programmers can easily modify existing Xbox games-and even learn how to;
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Create your first 2D, 3D, and AR/VR games with the awesome Unity game platform. With this hands-on beginner's guide, you'll start building;
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colorful abstract graphics and particles. After reading and using this book, you'll be able to build your first 3D Android game app for;
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learn the basics of how project and app structure are set up using Qt. Then, you'll begin your first real hands-on projects using Qt, including;
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the basics of how project and app structure are set up using Qt. Then, yoĆ¼ll begin your first real hands-on projects using Qt, including a;
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, with numerous references for further study. You will start by getting acquainted with Unreal Engine 4 and building out levels for your game;
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Learn to build cross-platform mobile apps using the latest features in Xamarin.Forms 4 with the help of a series of projects including apps;
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games using C# * Build your very first 2D and 3D games * Work through the key concepts in game development such as animations, physics, and;
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easy-to-use examples, this book leads you step by step through the development of your first Swift game. The book starts by introducing Swift's;
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