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Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes Key Features;
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of all the innovative and uptodate 3D rendering techniques supported by numerous illustrations, strong sample code, and concise explanations;
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Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special;
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Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special;
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A comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera;
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Real-Time Graphics Rendering Engine reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant;
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The Key to Fully Understanding the Basics of a 3D World Prominently used in games, movies, and on television, 3D graphics are tools;
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Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer;
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An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer;
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Wolfgang Engel's GPU Pro 360 Guide to 3D Engine Design gathers all the cutting-edge information from his previous seven GPU Pro volumes;
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Wolfgang Engel's GPU Pro 360 Guide to 3D Engine Design gathers all the cutting-edge information from his previous seven GPU Pro volumes;
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OpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The preferred application programming interface;
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Pro OGRE 3D Programming offers a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE;
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OpenGL(R) SuperBible, Sixth Edition, is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real;
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-knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away;
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drawings from 3D geometry. This tutorial provides a detailed guide to the mathematical theory and computer algorithms for line drawing of 3D;
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, lighting, and working with textures. Polevoi, an educator in 3D graphics and animation, tells how to master and customize the 3D Studio MAX 3;
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. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful;
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in rendering and new material on animation. It will enable the reader to master the fundamentals of 3D computer graphics as well as acting as a;
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Get a quick introduction to WebGL, the new standard for 3D rendering on the web. With WebGL, web developers can create games animations;
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Rendering and Applications The book covers sensors for capturing 3D scenes, including regular cameras, wide-angle omnidirectional cameras;
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Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image;
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3D graphics, virtual reality, animation, and more Who This Book Is For:Game and graphics developers who are looking to leverage the;
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performance graphics for 3D graphics, virtual reality, animation, and more Who This Book Is For:Game and graphics developers who are looking;
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Supported with code examples and the authors' real-world experience, this book offers the first guid;...
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If you are new to OpenGL ES or have some experience in 3D graphics, then this book will be extremely helpful in raising your expertise;
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