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research on violent video games in the longer historical context of scholarly work on media violence. It examines research from around the world on;
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promote misogyny in real life? * Can video games slow the progress of dementia? * Are video games socially;
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promote visual attention? * Does sexist content in video games promote misogyny in real life? * Can video games slow the progress of dementia;
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Is it ever morally wrong to enjoy fantasizing about immoral things? Many video games allow players to commit numerous violent and immoral;
Vergelijkbare producten zoals Video Games, Violence, and the Ethics of Fantasy
Is it ever morally wrong to enjoy fantasizing about immoral things? Many video games allow players to commit numerous violent and immoral;
Vergelijkbare producten zoals Video Games, Violence, and the Ethics of Fantasy
Video games are not necessarily uniform in the lessons they teach players. Indeed, even violent video games are not simply hotbeds;
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of game play can influence and shape real-life experiences. Details how games affect emotions-both during and after play
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Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes;
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Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes;
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What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural;
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What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural;
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between these groups' context general competitive profiles. The objective of the closing chapter is to identify and analyze how the techno;
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to 'real life' settings outside the context of the game. The authors of this book analyse the learning models implicit in health games;
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How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an;
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The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be;
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Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types;
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Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types;
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other emerging technologies, this book discusses what players want in video game romance, and how developers can best deliver it. Key;
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of this. However, games are morally important because they simulate decisions that would have moral weight if they were set in the real world;
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of this. However, games are morally important because they simulate decisions that would have moral weight if they were set in the real world;
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Philosophy of Mind * The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include;
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* The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include: Madden Football, Wii Sports;
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Through three empirical studies, this book explores the mechanisms behind moderating functions of empathy in violent video games, revealing;
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This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It;
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This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It;
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video games in the context of human experience and in the field of humanities research. The author shows how video games have become a powerful;
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