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research on violent video games in the longer historical context of scholarly work on media violence. It examines research from around the world on;
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Is it ever morally wrong to enjoy fantasizing about immoral things? Many video games allow players to commit numerous violent and immoral;
Vergelijkbare producten zoals Video Games, Violence, and the Ethics of Fantasy
Is it ever morally wrong to enjoy fantasizing about immoral things? Many video games allow players to commit numerous violent and immoral;
Vergelijkbare producten zoals Video Games, Violence, and the Ethics of Fantasy
: * Do violent video games promote violence? * Does video game addiction exist? * Should parents limit children's;
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games promote violence? * Does video game addiction exist? * Should parents limit children's use of interactive media? * Do action video games;
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From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social;
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From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social;
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Video games are not necessarily uniform in the lessons they teach players. Indeed, even violent video games are not simply hotbeds;
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What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural;
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What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural;
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analysis of romance and sexuality in video games. Whether discussing casual sex in the Star Wars universe; analyzing various Otome games;
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Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play;
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Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play;
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Through three empirical studies, this book explores the mechanisms behind moderating functions of empathy in violent video games, revealing;
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This book explores ethos and games while analyzing the ethical dimensions of playing, researching, and teaching games. Contributors;
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Explores the culture that made military shooter video games popular, and key in understanding the War on Terror No video game genre has;
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How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an;
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Games Girls Play examines the role that video games play in girls' lives, including how games structure girls' leisure time, how playing;
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Games Girls Play examines the role that video games play in girls' lives, including how games structure girls' leisure time, how playing;
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In 2006, about 67 percent of Americans played video games using a computer or game console such as PlayStation, Xbox, or Wii. Video games;
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No contemporary form of pop culture has as large a social impact as video games, an entertainment industry whose yearly revenues continue;
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Video games are big business. They can be addicting. They are available almost anywhere you go and are appealing to people of all ages;
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Video games are big business. They can be addicting. They are available almost anywhere you go and are appealing to people of all ages;
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