Ben je op zoek naar playing the gospel of video games? Bekijk onze boeken selectie en zie direct bij welke webshop je playing the gospel of video games online kan kopen. Ga je voor een ebook of paperback van playing the gospel of video games. Zoek ook naar accesoires voor playing the gospel of video games. Zo ben je er helemaal klaar voor. Ontdek ook andere producten en koop vandaag nog je playing the gospel of video games met korting of in de aanbieding. Alles voor veel leesplezier!
Vergelijkbare producten zoals Playing the Gospel of Video Games
phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives;
Vergelijkbare producten zoals Playing Video Games
phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives;
Vergelijkbare producten zoals Playing Video Games
Games Girls Play examines the role that video games play in girls' lives, including how games structure girls' leisure time, how playing;
Vergelijkbare producten zoals Games Girls Play
Games Girls Play examines the role that video games play in girls' lives, including how games structure girls' leisure time, how playing;
Vergelijkbare producten zoals Games Girls Play
understanding of the world through playing video games like The Sims, Civilization, and Minecraft. Some video games are designed specifically to support;
Vergelijkbare producten zoals Families at Play
Placing gender at the centre of the debate about young children and multimedia, particularly video games, the book develops a relational;
Vergelijkbare producten zoals Children, Gender, Video Games
chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional;
Vergelijkbare producten zoals Science Fiction Video Games
-paper role-playing games. The resulting theoretical approach finds that narration, as a process, is intrinsic to video game playing;
Vergelijkbare producten zoals Narration in the Video Game
analysis of romance and sexuality in video games. Whether discussing casual sex in the Star Wars universe; analyzing various Otome games;
Vergelijkbare producten zoals Digital Love
Following on Well Played 1.0 and 2.0, this book will also be full of in-depth close readings of video games that parse out the various;
Vergelijkbare producten zoals Well Played 3.0
Traces the development of video game culture in response to marginalization. Benjamin Chicka shows how the interactivity and compelling;
Vergelijkbare producten zoals Playing as Others
of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing-and there is a 40;
Vergelijkbare producten zoals Bit by Bit
Substantial resources are being committed to the development of so-called 'serious' video games as interventions for health issues. Health;
Vergelijkbare producten zoals Video Games for Health
, ethical, and theological meaning latent within video games and gaming communities, but constructive reactions to the situation showed that video;
Vergelijkbare producten zoals Playing as Others
The book explores a number of debates about young children and multimedia, with particular reference to video games. It places issues;
Vergelijkbare producten zoals Children, Gender, Video Games
This book explores ethos and games while analyzing the ethical dimensions of playing, researching, and teaching games. Contributors;
Vergelijkbare producten zoals The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom
research on violent video games in the longer historical context of scholarly work on media violence. It examines research from around the world on;
Vergelijkbare producten zoals Does Playing Video Games Make Players More Violent
shed light on the many important topics where law is playing an important role. In examining these issues, Video Games and the Law is both a;
Vergelijkbare producten zoals Video Games and the Law
Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their;
Vergelijkbare producten zoals Philosophy Through Video Games
percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games;
Vergelijkbare producten zoals Philosophy Through Video Games
How can video games challenge us to think more deeply about our reality, faith, and community? Since the advent of video games in the;
Vergelijkbare producten zoals No Avatars Allowed
of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what's;
Vergelijkbare producten zoals Getting Gamers
of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what's;
Vergelijkbare producten zoals Getting Gamers
Explores the culture that made military shooter video games popular, and key in understanding the War on Terror No video game genre has;
Vergelijkbare producten zoals Playing War
Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games;
Vergelijkbare producten zoals General Video Game Artificial Intelligence
Einde inhoud
Geen pagina's meer om te laden'