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Video Games and the Law

shed light on the many important topics where law is playing an important role. In examining these issues, Video Games and the Law is both a;

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Video Game Influences on Aggression, Cognition, and Attention

This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing;

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Video Game Influences on Aggression, Cognition, and Attention

This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing;

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Games Girls Play

in which discourses of girls and video games occur, including girl-oriented video games, activist efforts to change the video game industry, and;

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Games Girls Play

in which discourses of girls and video games occur, including girl-oriented video games, activist efforts to change the video game industry, and;

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Video Games and Creativity

Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices. Video Games and;

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Understanding Video Games

This expanded and revised second edition of Understanding Video Games provides a comprehensive introduction to the growing field of game;

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Understanding Video Games

From Pong to PlayStation 3 and beyond, Understanding Video Games is the first general introduction to the exciting new field of video game;

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The Psychology of Video Games

phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective;

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The Psychology of Video Games

phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the;

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Video Games And Our Children

This very timely book covers various aspects of video games and their effects upon the individual, family, and community. Topics;

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Video Games

in exergaming; the efficiency of brain training versus recreational video games; the effect of social media in the video game industry; video games and;

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Music Video Games

Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player;

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Working with Video Gamers and Games in Therapy

Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that;

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Joystick Soldiers

Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an;

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Joystick Soldiers

Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an;

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Little Book of Video Games

A source of inspiration and nostalgia, The Little Book of Video Games is a lighthearted collection of 70 of the most iconic and influential;

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Science Fiction Video Games

chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional;

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Video Games, Crime and Next-Gen Deviance

technology, the media, academia and, in some cases, governments, have drawn correlations between video games and serious instances of violence;

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How Video Games Impact Players

How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an;

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The Meaning of Video Games

applied to the study of video games. Citing specific examples such as Myst and Lost, Katamari Damacy, Halo, Facade, Nintendo's Wii, and Will;

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Video Game Play And Addiction

"Video games are a powerful and growing force in our society, and children are spending more and more time planted in front of the;

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Video Game Narrative and Criticism

The book provides a comprehensive application of narrative theory to video games, and presents the player-response paradigm of game;

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Video Games and Storytelling

The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be;

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Collecting Classic Video Games

Here is a grand review of the home video games that entertained the nation, and much of the world, during the 1970s and 1980s. In over 1000;

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The Video Game Theory Reader 2

, Jesper Juul, Eric Zimmerman, and Mia Consalvo. While the first volume had a strong focus on early video games, this volume also addresses more;

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The Video Game Theory Reader 2

, Jesper Juul, Eric Zimmerman, and Mia Consalvo. While the first volume had a strong focus on early video games, this volume also addresses more;

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