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Playing Video Games

From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social;

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Playing Video Games

From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social;

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Games Girls Play

Games Girls Play examines the role that video games play in girls' lives, including how games structure girls' leisure time, how playing;

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Games Girls Play

Games Girls Play examines the role that video games play in girls' lives, including how games structure girls' leisure time, how playing;

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Families at Play

understanding of the world through playing video games like The Sims, Civilization, and Minecraft. Some video games are designed specifically to support;

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Gaming

has been estimated that, as of early 2015, nearly one-third (115 million) of Americans are playing video games. There is an average of two;

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Children, Gender, Video Games

Placing gender at the centre of the debate about young children and multimedia, particularly video games, the book develops a relational;

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Science Fiction Video Games

Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part;

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Well Played 3.0

Following on Well Played 1.0 and 2.0, this book will also be full of in-depth close readings of video games that parse out the various;

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Narration in the Video Game

-paper role-playing games. The resulting theoretical approach finds that narration, as a process, is intrinsic to video game playing;

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Digital Love

analysis of romance and sexuality in video games. Whether discussing casual sex in the Star Wars universe; analyzing various Otome games;

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Playing as Others

narratives provided by emerging styles of video games can provide powerful lessons in listening to, accepting, and helping those often harmed or;

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Bit by Bit

of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing-and there is a 40;

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Video Games for Health

educators and others with an agenda for educating young people are well aware that this group buys video games and spends a lot of time playing them;

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Playing as Others

No contemporary form of pop culture has as large a social impact as video games, an entertainment industry whose yearly revenues continue;

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Children, Gender, Video Games

The book explores a number of debates about young children and multimedia, with particular reference to video games. It places issues;

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The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom

This book explores ethos and games while analyzing the ethical dimensions of playing, researching, and teaching games. Contributors;

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Does Playing Video Games Make Players More Violent

research on violent video games in the longer historical context of scholarly work on media violence. It examines research from around the world on;

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No Avatars Allowed

How can video games challenge us to think more deeply about our reality, faith, and community? Since the advent of video games in the;

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Getting Gamers

Video games are big business. They can be addicting. They are available almost anywhere you go and are appealing to people of all ages;

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Getting Gamers

Video games are big business. They can be addicting. They are available almost anywhere you go and are appealing to people of all ages;

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Philosophy Through Video Games

Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their;

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Philosophy Through Video Games

aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are;

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Video Games and the Law

shed light on the many important topics where law is playing an important role. In examining these issues, Video Games and the Law is both a;

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Playing War

Explores the culture that made military shooter video games popular, and key in understanding the War on Terror No video game genre has;

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General Video Game Artificial Intelligence

Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games;

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