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Through three empirical studies, this book explores the mechanisms behind moderating functions of empathy in violent video games, revealing;
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Is it ever morally wrong to enjoy fantasizing about immoral things? Many video games allow players to commit numerous violent and immoral;
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Is it ever morally wrong to enjoy fantasizing about immoral things? Many video games allow players to commit numerous violent and immoral;
Vergelijkbare producten zoals Video Games, Violence, and the Ethics of Fantasy
Video games are not necessarily uniform in the lessons they teach players. Indeed, even violent video games are not simply hotbeds;
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This book is an academic work which reviews and critiques the research literature concerning violent games and their alleged effects on;
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This expanded and revised second edition of Understanding Video Games provides a comprehensive introduction to the growing field of game;
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This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing;
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This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing;
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Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types;
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Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types;
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Television, video games, and computers are easily accessible to twenty-first-century children, but what impact do they have on creativity;
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entertainment media - especially violent video games - and increased aggressive and violent behavior. The book also reveals a more specific connection;
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video games constitutes different performances of femininity, and what influences girls to play or not play video games. Through interviews;
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video games constitutes different performances of femininity, and what influences girls to play or not play video games. Through interviews;
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cultural significance of the expanding popularity and sophistication of video games and considers the biological and psychoanalytic aspects of this;
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Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices. Video Games and;
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The Cosmic Ocean shares the treasures that Paul K. Chappell, a West Point graduate and Iraq War veteran, who grew up in a violent household;
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This very timely book covers various aspects of video games and their effects upon the individual, family, and community. Topics;
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Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that;
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From Pong to PlayStation 3 and beyond, Understanding Video Games is the first general introduction to the exciting new field of video game;
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phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective;
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