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Video Games

in exergaming; the efficiency of brain training versus recreational video games; the effect of social media in the video game industry; video games and;

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Media and the American Child

and the consumer behavior of parents, the relationship between media use and scholastic achievement, the influence of violence in media on;

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Media Violence and Its Effect on Aggression

interpreted as showing that there is no causal effect of media violence at all. Media Violence and its Effect on Aggression offers a provocative;

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The Crisis of School Violence

entertainment media - especially violent video games - and increased aggressive and violent behavior. The book also reveals a more specific connection;

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Empathy and Violent Video Games

Through three empirical studies, this book explores the mechanisms behind moderating functions of empathy in violent video games, revealing;

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Does Playing Video Games Make Players More Violent

research on violent video games in the longer historical context of scholarly work on media violence. It examines research from around the world on;

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Video Game Influences on Aggression, Cognition, and Attention

and analysis. Chapters cover both positive and negative effects of video games on players' behavior and cognition, from contributing to;

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Video Game Influences on Aggression, Cognition, and Attention

and analysis. Chapters cover both positive and negative effects of video games on players' behavior and cognition, from contributing to;

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Video Games, Violence, and the Ethics of Fantasy

attention on why individual players are motivated to entertain immoral and violent fantasies. Video Games, Violence, and the Ethics of Fantasy;

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Video Games, Violence, and the Ethics of Fantasy

attention on why individual players are motivated to entertain immoral and violent fantasies. Video Games, Violence, and the Ethics of Fantasy;

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The Video Game Debate

Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types;

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Video Game Debate

Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types;

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Adolescents, Crime, and the Media

portrayals of crime and youth. Research on violent television programs, video games, and other media as causes of crime. Effects of pornography on;

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Handbook of Children and the Media

Cyber-bullying, sexting, and the effects that violent video games have on children are widely discussed and debated. With a renowned;

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Gaming

Association, 2015). The average gamer spends eight hours a week playing video games, with more hard-core gamers playing, on average, thirty hours a;

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Children, Adolescents, and the Media

Updated edition of this popular student exploration of the effects of media on young people. Discusses the latest research on such issues;

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Mass Media Effects Research

of advertising on children and adolescents; the effects of pornography; violent video games and aggression; and media use and political involvement;

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Mass Media Effects Research

of advertising on children and adolescents; the effects of pornography; violent video games and aggression; and media use and political involvement;

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Children's Responses to the Screen

screen media (i.e., television, films, video and computer games, and the Internet), and focuses her study on the most fundamental topics in the;

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Parents, Media and Panic through the Years

adults have expressed about media including radio, television, video games and the Internet for the last century. Karen Leick argues that parents;

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Adolescents and the Media

of research findings on the influence of such media as television, movies, video games, print advertising, rock music, and music videos on adolescents;

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Computer Games, Children & the Internet

people from 9 to 16 years old engage in internet. This book discusses computer games as well as the effect the internet and video games have on;

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Kid Stuff

American children spend a substantial part of their lives watching television and movies, playing video games, and listening to music;

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War/Play

The impact that First Person Shooter video games have had on the evolution of youth culture over a decade or more has been the focus;

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War/Play

The impact that First Person Shooter video games have had on the evolution of youth culture over a decade or more has been the focus;

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Violent Video Games

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