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Online Gaming and Playful Organization

members who must communicate and collaborate to solve complex problems. By examining the impact of gaming beyond its own context, this book;

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Online Gaming and Playful Organization

members who must communicate and collaborate to solve complex problems. By examining the impact of gaming beyond its own context, this book;

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Online Gaming in Context

There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the;

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Online Gaming in Context

There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the;

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New Perspectives on the Social Aspects of Digital Gaming

Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim;

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The Economics of Online Gaming

thinking is absorbed by experimenting inside an online video game. The Economics of Online Gaming covers basic economic concepts, unique;

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Multiplayer

' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge;

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Multiplayer

' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge;

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Multiplayer Online Games

gamers. Overall, the book shows that what we can learn from MOGs is how games and gaming, as ubiquitous activities, fit into ordinary life;

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Multiplayer Online Games

gamers. Overall, the book shows that what we can learn from MOGs is how games and gaming, as ubiquitous activities, fit into ordinary life;

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Emerging Technologies and Applications for Cloud-Based Gaming

Online gaming is widely popular and gaining more user attention every day. Computer game industries have made considerable growth in terms;

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Gaming Culture(s) in India

participants' gaming habits, practices and contexts from a cultural perspective and analyzes the participants' responses to emerging industry trends;

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Living In Guild Wars(R)

Massive multiplayer online gaming (MMOG) is a concept that has been around for about 25 years. As technology has evolved, so has the;

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Cutting the Wire

The story of the Wire Act and how Robert Kennedy's crusade against the Mob is creating a new generation of Internet gaming outlaws;

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Online Philanthropy in the Global North and South

Online Philanthropy in the Global North and South: Connecting, Microfinancing, and Gaming for Change offers a critical examination how;

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VIDEO GAMES

growth of mobile gaming and online gaming. Producing and selling successful video games is a huge collaborative effort, often requiring the;

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Computer Games and New Media Cultures

of games themselves, the player-game interaction, and the social context of gaming. In addition, the educational aspects of games and gaming are;

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Digital D-Day

Molly and her best friend, the world greatest A.I. Corry, explore the world of online gaming. Forget life, she's too busy playing online;

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Integrated Business Information Systems

descriptions of the topics supplemented by online tests and exercises. Part II introduces role play and the online gaming and simulation environment;

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Integrated Business Information Systems

descriptions of the topics supplemented by online tests and exercises. Part II introduces role play and the online gaming and simulation environment;

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Digital Entertainment

portal based. Digital Entertainment incorporates Internet-based gaming, remote gaming, online applications for TV, music, and films fans, and;

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Gaming Safely

If a strange character offers you a gift in an online game, do you know what to do? Don't worry if y;...

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Indian Gaming

Over the past 25 years, Indian gaming has become a significant source of revenue for many tribes, reaching $28 billion in fiscal year 2013;

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Video Gaming in Science Fiction

As video gaming and video gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each;

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Online Education Policy and Practice

history of online education, the rise and critique of MOOCs, the mainstreaming of social media, mobile devices, gaming in instruction, and more;

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Online Education Policy and Practice

history of online education, the rise and critique of MOOCs, the mainstreaming of social media, mobile devices, gaming in instruction, and more;

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Psychology Of The Internet

, child development, prosocial behavior, online gaming, gender and sexuality, privacy and surveillance, the net's addictive properties, and;

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