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This volume critically analyzes the multiple lives of the gamer in India. It explores the everyday of the gaming life from the player's;
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As video gaming and video gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each;
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This book analyses gaming magazines published in Britain in the 1980s to provide the first serious history of the bedroom coding culture;
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Sims|Modding|Digital Culture|Gaming;
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This single volume gives you comprehensive information on Asia-Pacific gaming! Casino Industry in Asia Pacific: Development, Operation;
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This single volume gives you comprehensive information on Asia-Pacific gaming! Casino Industry in Asia Pacific: Development, Operation;
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The idea that such pervasive and ever-growing immersion in digital gaming affects gamers' real life seems obvious and is the focus of this;
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the evolution and intersection of popular forms (gaming, manga, anime, film, music, fiction, YouTube videos) and explicate the changing;
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The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture;
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An abundantly illustrated journey through one of the world's most diverse and fascinating regions. The perfect book for adventure;
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This book provides tips to teachers for moving toward active learning by using simulation and gaming. The book is a rare reference for;
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An Indian himself, Subodh asserts that India has not advanced economically the way other countries have because of widespread cultural;
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An Introduction to Changing India provides a comprehensive view of the rapid changes occurring in India, particularly in the fields;
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Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern;
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No one saw it coming. At its launch in 1981, IBM's original Personal Computer was an expensive business machine-not a gaming behemoth;
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has to develop, it has to bring about important changes in its system. By doing so, India`s culture and political system would make India and;
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In its intimate joining of self and machine, video gaming works to extend the body into a fluid, dynamic, unstable, and discontinuous;
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Hi Score Girl, Rensuke Oshikiri's love letter to arcade gaming, finally comes to print! Read the manga that inspired the Netflix;
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Now in a fully updated edition, this concise book explores the ways American movies, TV, music, fast food, sports, gaming, and fashion;
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Now in a fully updated edition, this concise book explores the ways American movies, TV, music, fast food, sports, gaming, and fashion;
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shooter games of the 1990s became multiplayer through network play. A new development in the world of digital gaming, however, is the emergence;
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Over the past 25 years, Indian gaming has become a significant source of revenue for many tribes, reaching $28 billion in fiscal year 2013;
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Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics;
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This collection of articles which provide an analytical commentary on the contemporary issues concerning India`s Act East Policy and;
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This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which;
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Many have told of the East India Company"s extraordinary excesses in eighteenth-century India, of the plunder that made its directors;
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