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Indian Gaming

of Indian gaming. Tribes, states, Interior, and the Commission have varying roles in Indian gaming. This book examines Interior's review process to;

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Internet Gaming Disorder

Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics;

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Casino and Gaming Resort Investigations

Casino and Gaming Resort Investigations addresses the continued and growing need for gaming security professionals to properly and;

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Casino and Gaming Resort Investigations

Casino and Gaming Resort Investigations addresses the continued and growing need for gaming security professionals to properly and;

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Video Gaming in Science Fiction

As video gaming and video gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each;

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The Gaming Industry

An authoritative introduction to the world of professional gaming and casino management, from the authorities on the subject, the faculty;

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Gaming and the Divine

This book formulates a new theological approach to the study of religion in gaming. Video games have become one of the most important;

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Gaming and the Divine

This book formulates a new theological approach to the study of religion in gaming. Video games have become one of the most important;

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Simulation Gaming Through Times and Disciplines

This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which;

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Casino Industry in Asia Pacific

, and Impact is a one-of-a-kind comprehensive review of the gaming industry in various countries in the Asia-Pacific region. This valuable;

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Casino Industry in Asia Pacific

, and Impact is a one-of-a-kind comprehensive review of the gaming industry in various countries in the Asia-Pacific region. This valuable;

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Online Gaming in Context

There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the;

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Online Gaming in Context

There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the;

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Gaming in the New Market Environment

scale. This book explores the changing landscape of the gaming market and is a crucial companion for all looking for informed discussion on the;

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Multiplayer

Gaming is the first edited volume of its kind that takes a closer look at the various forms of human interaction in and around digital games;

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Multiplayer

Gaming is the first edited volume of its kind that takes a closer look at the various forms of human interaction in and around digital games;

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Online Gaming and Playful Organization

Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form;

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Online Gaming and Playful Organization

Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form;

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Gaming Culture(s) in India

. Using an intensive ethnographic approach and in-depth interviews, this volume situates the practice of gaming under a broader;

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China Gaming Industry Investment and Business Guide Volume 1 Macao Gaming Industry

China Gaming Industry Investment and Business Guide Volume 1 Macao Gaming Industry: Strategic Information and Regulations;

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Psychology of Gaming

The idea that such pervasive and ever-growing immersion in digital gaming affects gamers' real life seems obvious and is the focus of this;

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Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations

Aspects of Gaming and Simulations provides emerging research on the societal and mental aspects of gaming and how video games impact different;

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Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations

Aspects of Gaming and Simulations provides emerging research on the societal and mental aspects of gaming and how video games impact different;

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Neo Simulation and Gaming Toward Active Learning

This book provides tips to teachers for moving toward active learning by using simulation and gaming. The book is a rare reference for;

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Computer Games and New Media Cultures

manipulating avatars and gaming characters on computer screens, the subject is still treated with scepticism in some academic circles. This handbook;

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Emerging Technologies and Applications for Cloud-Based Gaming

requirements. Emerging Technologies and Applications for Cloud-Based Gaming explores the opportunities for the gaming industry through the;

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