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Design for Learning in Virtual Worlds

Design for Learning in Virtual Worlds, the first book focused specifically on how to design virtual worlds for educational purposes;

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Design for Learning in Virtual Worlds

Design for Learning in Virtual Worlds, the first book focused specifically on how to design virtual worlds for educational purposes;

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Extending Virtual Worlds

of experience creating virtual environments for television and online communities, Extending Virtual Worlds: Advanced Design for Virtual Environments;

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Understanding Learning in Virtual Worlds

in Virtual Worlds is an important book not only to those who teach in virtual worlds, but to anyone for whom understanding learning, in all its forms;

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Building Collaborative Learning Environments

Creswell's qualitative design, and Boje's storytelling construct is used to explore trust in virtual environments used for learning. An extensive;

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Learning in Virtual Worlds

Virtual learning has emerged as a progressive model for education worldwide. It is prevalent in both asynchronous and synchronous learning;

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Transforming Virtual World Learning

then using the space to plan in 3D, design real-time and implement a 'virtual biodome effect' for continuous learning. It is our hope the book;

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Learning and Research in Virtual Worlds

Virtual worlds are places where humans interact, and as such they can be environments for research and learning. However, they are complex;

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Learning and Research in Virtual Worlds

Virtual worlds are places where humans interact, and as such they can be environments for research and learning. However, they are complex;

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Virtual World Design

environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting;

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Virtual World Design

environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting;

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Virtual Worlds for Language Learning

text explores the potential for these environments to be used for language learning and telecollaboration. After providing an introduction and;

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Researching Learning in Virtual Worlds

invited to contribute to Research Learning in Virtual Worlds, the first book to specifically address research methods and related issues for;

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Using Virtual Worlds in Educational Settings: Making Learning Real

Worlds in Educational Settings presents a collection of practical, evidence-based ideas that illustrate the capacity for immersive virtual worlds;

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Using Virtual Worlds in Educational Settings: Making Learning Real

Worlds in Educational Settings presents a collection of practical, evidence-based ideas that illustrate the capacity for immersive virtual worlds;

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Virtual Worlds As Philosophical Tools

Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds;

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Virtual Worlds for Online Learning

This book showcases contemporary examples of three-dimensional virtual world use for Internet and web-mediated tertiary education from;

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Children'S Virtual Play Worlds

interesting ways. Children's Virtual Play Worlds: Culture, Learning, and Participation provides a more reasoned account of children's play engagements;

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Children'S Virtual Play Worlds

interesting ways. Children's Virtual Play Worlds: Culture, Learning, and Participation provides a more reasoned account of children's play engagements;

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Peer-to-Peer 3D Streaming

of 3D content in virtual worlds will make its real-time streaming (or 3D streaming) increasingly attractive for developers. To meet the demands;

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Ethnography and Virtual Worlds

Ethnography and Virtual Worlds is the only book of its kind--a concise, comprehensive, and practical guide for students, teachers;

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Ethnography and Virtual Worlds

Ethnography and Virtual Worlds is the only book of its kind--a concise, comprehensive, and practical guide for students, teachers;

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Emerging Ethical Issues of Life in Virtual Worlds

, norms of research ethics in virtual worlds, the ethical implications of employing virtual worlds as tools for medical education and;

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Emerging Ethical Issues of Life in Virtual Worlds

, norms of research ethics in virtual worlds, the ethical implications of employing virtual worlds as tools for medical education and;

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Design, Implementation, and Evaluation of Virtual Learning Environments

Design, Implementation, and Evaluation of Virtual Learning Environments highlights invaluable research covering the design, development;

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Virtual Worlds

The book deals with the challenges that arise when virtual worlds are used for learning and teaching. The ideas and practices emerging from;

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Virtual Worlds

here to stay and that schools can, and should, embrace learning in virtual worlds. Virtual Worlds will provide the knowledge, inspiration and;

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