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. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive;
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Provides a clear and concise overview of how AI is used in game development Gives a brief overview of the history of AI in games;
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Provides a clear and concise overview of how AI is used in game development Gives a brief overview of the history of AI in games;
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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After;
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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After;
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to create robust AI. The authors draw on their considerable experience and uses case studies from real games to provide a complete reference;
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> In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. A game developer;
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This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do;
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studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and;
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of Duty series and the Guild War series. Key Features Provides real-life case studies of game AI in published commercial games;
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of Duty series and the Guild War series. Key Features Provides real-life case studies of game AI in published commercial games;
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games. Key Features Provides real-life case studies of game AI in published commercial games Material by top;
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facilitating the construction of flexible not prescripted AI for agents in games. Regarding pathfinding, the book includes new techniques for;
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, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI Pro: Collected Wisdom of Game;
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undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications;
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Learn to build intelligent and responsive Non-Player Characters for your games with Unreal Engine Game AI. Key Features Understand the;
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propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video;
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competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the;
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competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the;
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of tasks, such as generating text for chatbots, and playing board and video games. By the end of this book, you will be able to understand exactly;
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generated levels. This book starts with an introduction to AI and its use in games. Basic moving behaviors and pathfinding are covered, and then you;
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the latest features of the NavMesh API for scripting intelligent behaviour in your game characters Create games that are non-predictable and;
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Features Provides real-life case studies of game AI in published commercial games Material by top developers and;
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This project is a modern introduction to AI suitable for both students and those wishing to gain a practical understanding of AI for use;
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multiple methodologies * Bridge the gap between your knowledge and Game AI in Unreal Engine 4 Who This Book Is For This book is for;
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Machine Learning for Kids introduces young readers to the concept of Artificial Intelligence (AI) and the related applications of Machine;
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useful for AI researches and games developers.;
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