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Steve Rabin's Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI;
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Steve Rabin's Game AI Pro 360: Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro;
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Steve Rabin's Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes;
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Steve Rabin's Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes;
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Steve Rabin's Game AI Pro 360: Guide to Tactics and Strategy gathers all the cutting-edge information from his previous three Game AI Pro;
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, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI Pro: Collected Wisdom of Game;
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Create responsive and intelligent game AI using Blueprints in Unreal Engine 4 About This Book * Understand and apply your Game AI;
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Provides a clear and concise overview of how AI is used in game development Gives a brief overview of the history of AI in games;
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Provides a clear and concise overview of how AI is used in game development Gives a brief overview of the history of AI in games;
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Learn to build intelligent and responsive Non-Player Characters for your games with Unreal Engine Game AI. Key Features Understand the;
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Jump into the world of Game AI development About This Book * Move beyond using libraries to create smart game AI, and create your own;
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AI is an integral part of every video game and this book helps game developers keep up with the constantly evolving technological advances;
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If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without;
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A new vision of the future of games and game design, enabled by AI. Can games measure intelligence? How will artificial intelligence inform;
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first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI;
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In de virtuele wereld van Kleine Barbaar vallen de lijken bij bosjes. Doorboord, verscheurd, verbran;...
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Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and;
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AI logic for random content selection methods; harness a professional scoring engine; and player-proof your event handling. After reading Pro;
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Beginning-Intermediate user level;...
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Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 About This;
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This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do;
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dependent upon the quality of the AI, yet the engineering of AI is often begun late in the development process and is frequently misunderstood.
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bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter;
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This book is intended to give researchers and practitioners in the cross-cutting fields of artificial intelligence, machine learning (AI/ML;
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Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5;
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