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Rendering Techniques 2001

This book contains the proceedings of the lih Eurographics Workshop on Rendering, th which took place from the 25 to the 27th of June, 2001;

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3D Graphics Rendering Cookbook

Learn to integrate modern rendering techniques into a single performant 3D rendering engine Leverage Vulkan to render 3D content, use AZDO;

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Production Rendering

Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines. Brings;

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Production Volume Rendering

first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical;

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Production Volume Rendering

first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical;

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Practical Parallel Rendering

Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel;

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Practical Parallel Rendering

Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel;

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Direct3d Rendering Cookbook

of all the innovative and uptodate 3D rendering techniques supported by numerous illustrations, strong sample code, and concise explanations;

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Non-Photorealistic Rendering

techniques as an alternative to realistic rendering. Defined by what it is not, non-photorealistic rendering brings art and science together;

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Non-Photorealistic Rendering

techniques as an alternative to realistic rendering. Defined by what it is not, non-photorealistic rendering brings art and science together;

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Real-Time Rendering

authors draws on powerful concepts from control engineering to address these shortcomings. Expanding the horizon of real-time rendering techniques;

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Graphics Interface 2014

, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and;

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Rendering Techniques 98

real-world model acquisition and display, on using image-based techniques for illumination and on efficient ways to parameterize and compress;

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Real-Time Rendering and Animation of Vegetation

. Both the high geometric complexity and intricate light transport require specialized techniques to achieve high-quality rendering of vegetation;

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Video-Based Rendering

introduction to video-based rendering, a rapidly developing new interdisciplinary topic employing techniques from computer graphics, computer vision;

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Rendering Techniques '97

of rendering and illumination techniques. It brought together the experts of this field. Their recent research results are compiled in this proceedings;

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High Fidelity Haptic Rendering

many new challenges to researchers and developers in computer graphics and interactive techniques. Some of the critical issues include the;

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Real-time Volume Graphics

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both;

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Real-Time Volume Graphics

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both;

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GPU Pro 2

This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It;

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Color Rendering of Human Faces Under Variable Illumination

properties of human skin. In recent years, many techniques have been introduced to render realistic faces, with various degrees of complexity and;

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GPU Pro 360 Guide to Lighting

convenient single source anthology on lighting. This volume is complete with 24 articles by leading programmers that describes rendering techniques;

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Introduction to 3D Game Programming with DirectX 12

DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects;

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Ysyt

instructional manual covers the fundamentals of computer programming as well as basic modeling, animating and rendering techniques in Maya.;

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Essential Skills for 3D Modeling, Rendering, and Animation

Anything You Are Tasked to Model The author incorporates historical information presenting a contextual understanding of the various techniques;

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Image Synthesis

Image Synthesis: Theory and Practice is the first book completely dedicated to the numerous techniques of image synthesis. Both theoretical;

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