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Serious Educational Games

ISBN Serious Educational Games. Type boekomslag: Paperback, Uitgever: Brill, Sense, Minimum bestelhoeveelheid: 1 stuk(s);

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Serious Games and Edutainment Applications

alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge;

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Augmented Learning

An overview of mobile learning games that argues for the educational advantages of handheld games over their big-screen counterparts. New;

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Augmented Learning

An overview of mobile learning games that argues for the educational advantages of handheld games over their big-screen counterparts. New;

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Educational business games: Methodology and Practice of

The manual focuses on educational gaming system (PDM) used in the practice of the learning process the individual and the author. Much;

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Educational business games: Methodology and Practice of

The manual focuses on educational gaming system (PDM) used in the practice of the learning process the individual and the author. Much;

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Using Cognitive and Affective Metrics in Educational Simulations and Games

, the chapter authors focus on the design and assessment of educational simulations and games. They describe how quantitative and qualitative;

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Using Cognitive and Affective Metrics in Educational Simulations and Games

, the chapter authors focus on the design and assessment of educational simulations and games. They describe how quantitative and qualitative;

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Educational Games

learning-game design and game-based learning research. Furthermore, given the popularity of computer games and the educational and ethical problems;

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More Board Game Education

identifies and discusses five board games that each develop critical educational skills in reasoning, problem-solving, language arts, mathematics;

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Theoretical Issues of Using Simulations and Games in Educational Assessment

games in educational assessment. Chapters consider how technologies can be used to effectively assess, modify, and enhance learning and;

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Handbook of Research on Immersive Digital Games in Educational Environments

research trends and innovations in this field. The Handbook of Research on Immersive Digital Games in Educational Environments provides emerging;

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How Computer Games Help Children Learn

Evaluates a controversial theory about the educational potential of computer games, revealing how specific games can teach children how to;

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Growing with Games

Shows parents and teachers of children from 3 to 6 years of age how to use educational games to help expand and develop intellectual growth.;

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Educational & Learning Games

How do we currently use educational technology? What are possible uses of educational technology and games in the future? The purpose;

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Data Analytics Approaches in Educational Games and Gamification Systems

in game-based learning environments, namely educational games and gamification systems, to provide smart learning. Specifically, it discusses the;

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Data Analytics Approaches in Educational Games and Gamification Systems

in game-based learning environments, namely educational games and gamification systems, to provide smart learning. Specifically, it discusses the;

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Serious Games

to problem solving through individualized game techniques. Topics include: improving education with games; educational games for the physical;

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Resonant Games

Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas;

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Trends And Applications Of Serious Gaming And Social Media

This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media;

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Educational Game Design Fundamentals

ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their;

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Educational Game Design Fundamentals

ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their;

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Games: Purpose and Potential in Education

focusing on educational games. As a result, games have also become a hot topic in the area of educational technology research. This increased;

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Games: Purpose and Potential in Education

focusing on educational games. As a result, games have also become a hot topic in the area of educational technology research. This increased;

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A Board Game Education

board games of all time (i.e., how Monopoly was used by WWII POWs to escape). At the same time, Hinebaugh identifies the distinct educational;

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A Board Game Education

educational skills developed by each of these games and explores in detail how the play of these games cultivates such skills. A Board Game Education;

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Learning Games

decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational;

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