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Games: Purpose and Potential in Education

background. Games: Purpose and Potential in Education focuses on the issues of incorporating games into education and instructional design;

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Games: Purpose and Potential in Education

background. Games: Purpose and Potential in Education focuses on the issues of incorporating games into education and instructional design;

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Serious Games for Global Education

In the last few years, global education has become a key concept within the TEFL domain, suggesting competences, topics, and methods that;

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Learning Science Through Computer Games and Simulations

, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital;

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Serious Games and Edutainment Applications

The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept;

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Design and Use of Serious Games

serious games has become more popular for example in the fields of education, business, welfare and safety. Despite this, there has been no single;

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Cooperative Games in Education

Cooperative Games in Education is the first comprehensive guide to the world of cooperative play and games for pre-K-12 learning. It;

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Augmented Learning

technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with scholars;

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Augmented Learning

technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with scholars;

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Simulation and Serious Games for Education

This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on;

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Trends And Applications Of Serious Gaming And Social Media

This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media;

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Language at Play

How digital games can inform, enhance and transform L2 pedagogy The potential of digital games in the second and foreign (L2;

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Discrete Time Stochastic Control and Dynamic Potential Games

There are several techniques to study noncooperative dynamic games, such as dynamic programming and the maximum principle (also called the;

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Sentence Building

writing games to work alongside students to build vocabulary, grammar, and increase fluency. WHY KEY EDUCATION:

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The Psychology of Video Games

players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes;

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The Psychology of Video Games

can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological;

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The Physical Educator's Big Book of Sport Lead-Up Games

Written by a nationally known physical education teacher and author, this one-of-a-kind book contains PE games that allow children to;

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Serious Games in Personalized Learning: New Models for Design and Performance

increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies. Game-based education provides rare;

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Serious Games in Personalized Learning: New Models for Design and Performance

increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies. Game-based education provides rare;

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Games with a Purpose: 200 Icebreakers, Energizers, and Games That Make a Point

aged 9 and above. Categorized around popular topics this collection of games has something to suit every situation - from games needing little;

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Tag Games in Physical Education

Tag Games in Physical Education includes games and activities designed to keep students of all ages captivated and on the move!

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Choosing and Using Digital Games in the Classroom

look at the history of games in education and the context for digital games, this book guides readers through various methods of serious game;

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Computer Games

There is wide interest in the potential of 'serious' video games as vehicles for learning. Especially in the health education domain, there;

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Contemporary Developments in Games Teaching

The teaching of games is a central component of any physical education or youth sport programme. Contemporary Developments in Games;

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Contemporary Developments in Games Teaching

The teaching of games is a central component of any physical education or youth sport programme. Contemporary Developments in Games;

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Serious Games and Edutainment Applications

range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification;

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Power of Imagination

crises in education. It is a dizzying, transdisciplinary and morphing romp through fields as disparate as complexity theory, quantum physics;

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