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Serious Educational Games

ISBN Serious Educational Games. Type boekomslag: Paperback, Uitgever: Brill, Sense, Minimum bestelhoeveelheid: 1 stuk(s);

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Serious Games and Edutainment Applications

alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge;

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Trends And Applications Of Serious Gaming And Social Media

This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media;

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Serious Games and Edutainment Applications

range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification;

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Serious Games

to problem solving through individualized game techniques. Topics include: improving education with games; educational games for the physical;

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Serious Games in Personalized Learning: New Models for Design and Performance

delivery of serious games that truly personalize the learning experience. Scholars of educational technology, instructional design, human;

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Serious Games in Personalized Learning: New Models for Design and Performance

delivery of serious games that truly personalize the learning experience. Scholars of educational technology, instructional design, human;

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Serious Games for Global Education

of digital games that have an educational purpose, so called serious games, for global education when used in EFL scenarios. The results show a clear;

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Serious Games

Die Frage nach der Bedeutung des Begriffs 'Serious Games' stellt sich, sobald aktuelle Trends und Veranderungen der Videospieleindustrie;

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Serious Games: Foundations, Concepts and Practice

This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant;

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Serious Games

This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant;

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Serious Games

Serious Games provides a thorough exploration of the claim that playing games can provide learning that is deep, sustained and transferable;

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Design and Use of Serious Games

During the last few years, a new area of creative media industry, namely Serious Games, has started to emerge around the world. The term;

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Serious Games in University Education of Future Teachers

This scientific monograph, while dealing with the issue of supervised teaching practice, points out the importance of implementing serious;

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Simulation and Serious Games for Education

This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on;

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Serious Games on the Move

Serious Games on the Move is een boek van Verlag Ãsterreich Gmbh;

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Serious Games

This book constitutes the proceedings of the First Joint International Conference on Serious Games, JCSG 2015, held in Huddersfield, UK;

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Serious Games for Enhancing Law Enforcement Agencies

This book provides a comprehensive and practically minded introduction into serious games for law enforcement agencies. Serious games offer;

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Serious Games Development and Applications

This book constitutes the refereed proceedings of the 5th International Conference on Serious Games Development and Applications, SGDA 2014;

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Serious Games

This book constitutes the proceedings of the Third Joint International Conference on Serious Games, JCSG 2017, held in Valencia, Spain;

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Serious Games for Healthcare in Ambient Assisted Living Environments

Serious Games for Healthcare in Ambient Assisted Living Environments is een boek van Apprimus Wissenschaftsver;

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Transactions on Edutainment VIII

, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games;

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Serious Games Development and Applications

This book constitutes the refereed proceedings of the 3rd International Conference on Serious Games Development and Applications, SGDA 2012;

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Games and Learning Alliance

; Gamification Applications; Serious Games for Instruction; and Serious Game Applications and Studies.;

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Serious Games

This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD;

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Serious Games

This book constitutes the refereed proceedings of the 6th Joint International Conference on Serious Games, JCSG 2020, held in Stoke-on;

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Serious Games Development and Applications

This book constitutes the refereed proceedings of the 4th International Conference on Serious Games Development and Applications, SGDA 2013;

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