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Theoretical Issues of Using Simulations and Games in Educational Assessment

assessment in education and training. By highlighting theoretical issues arising from the use of games and simulations as assessment tools for;

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Using Games and Simulations for Teaching and Assessment

Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise;

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Using Games and Simulations for Teaching and Assessment

Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise;

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Using Cognitive and Affective Metrics in Educational Simulations and Games

, the chapter authors focus on the design and assessment of educational simulations and games. They describe how quantitative and qualitative;

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Using Cognitive and Affective Metrics in Educational Simulations and Games

, the chapter authors focus on the design and assessment of educational simulations and games. They describe how quantitative and qualitative;

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Assessment of Problem Solving Using Simulations

in educational assessment, educational technology, and educational psychology.;

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International Simulation and Gaming Research Yearbook: Simulations and Games for Emergency and Crisis Management

The theme of this volume is emergency and crisis management and how games and simulations are effective tools in dealing with these issues;

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Increasing Student Engagement and Retention Using Immersive Interfaces

open source software in education, using educational robotics laboratories to enhance active learning, and utilizing the virtual learning;

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Using Games and Simulations in the Classroom: A Practical Guide for Teachers

Games and simulations are an effective way of supporting the curriculum. This handbook demonstrates how to develop and use games and;

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Computer Games And Team And Individual Learning

achieved by the playing of individual and multiplayer games. This book will address these issues. Designed for professionals in the gaming;

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Games: Purpose and Potential in Education

background. Games: Purpose and Potential in Education focuses on the issues of incorporating games into education and instructional design;

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Games: Purpose and Potential in Education

background. Games: Purpose and Potential in Education focuses on the issues of incorporating games into education and instructional design;

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Digital Games And Learning

This title analyses the variety of play implemented within educational games and simulations and gives detailed examples of cutting-edge;

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Virtual Decisions

method to describing simulations; the students who are using them; the educational setting in which they are used; and a rubric for assessing;

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Virtual Decisions

method to describing simulations; the students who are using them; the educational setting in which they are used; and a rubric for assessing;

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Serious Games and Edutainment Applications

alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge;

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Exploring Science Pupil's Book 4

Assessment for Learning - with motivating self-assessment made fun through games-style software. Completely supports Assessment for learning - with;

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Exploring Science Pupil's Book 3

Assessment for Learning - with motivating self-assessment made fun through games-style software. Completely supports Assessment for learning - with;

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Games and Simulations in Teacher Education

This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative;

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Using Games to Enhance Learning and Teaching

show how educational games can be designed using readily accessible, low-end technologies, providing an explicit link between theory and;

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Using Games to Enhance Learning and Teaching

show how educational games can be designed using readily accessible, low-end technologies, providing an explicit link between theory and;

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Fairness Issues in Educational Assessment

in educational assessment, address both theoretical and practical aspects of test fairness. The wealth of ideas presented here will be valuable to novice;

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Fairness Issues in Educational Assessment

in educational assessment, address both theoretical and practical aspects of test fairness. The wealth of ideas presented here will be valuable to novice;

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Professional Education Using E-Simulations

Professional Education Using E-Simulations: Benefits of Blended Learning Design contains a broad range of theoretical perspectives on, and;

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A Case Study Approach to Educational Leadership

, and assessment; school and external community; school climate and culture; equity; and improvement, innovation, and reform. Using a case;

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A Case Study Approach to Educational Leadership

, and assessment; school and external community; school climate and culture; equity; and improvement, innovation, and reform. Using a case;

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Agents for Games and Simulations

Agents for Games and Simulations, held in Budapest on May 11, 2009. The focus of the workshop was on the particular challenges facing those using;

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