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Using Games and Simulations in the Classroom: A Practical Guide for Teachers

Games and simulations are an effective way of supporting the curriculum. This handbook demonstrates how to develop and use games and;

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Games and Simulations in Teacher Education

This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative;

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The Classroom Teacher's Technology Survival Guide

A comprehensive guide for integrating educational technology in the K-12 classroom This is a must-have resource for all K-12 teachers and;

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Using Games and Simulations for Teaching and Assessment

Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise;

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Using Games and Simulations for Teaching and Assessment

Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise;

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Promoting Active Learning

Gives an abundance of practical advice on how active learning techniques can be used by teachers across the disciplines. Using real-life;

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20 Ideas for Teaching Gifted Kids in the Middle School and High School

features exciting activities and lessons such as: Be a Capitalist in Jolly Old England (an exciting activity for the world history classroom;

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Simulations: a Handbook for Teachers and Trainers

This text provides practical advice and guidance on all aspects of choosing, using, designing, running and assessing simulations. This;

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Simulations: a Handbook for Teachers and Trainers

This text provides practical advice and guidance on all aspects of choosing, using, designing, running and assessing simulations. This;

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Hooked on Literature

activities and strategies that make literature fun and engaging for kids, allowing them to develop a love of literature. The lessons and activities;

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Teaching Is an Art

If you read only one book on teaching, make it this one! A practical, direct, and humorous guide to teaching-you won't be able to turn the;

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Learning To Teach Using ICT In The Secon

with all your students, Learning to Teach Using ICT in the Secondary School is a vital source of support and inspiration for all training;

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Learning to Teach Using ICT in the Secondary School

activities to use with all your students, Learning to Teach Using ICT in the Secondary School is a vital source of support and inspiration for all;

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Games, Ideas and Activities for Primary Literacy

A collection of 150 unique games and activities to help support teaching literacy in the primary classroom. Designed with busy;

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Games, Ideas and Activities for Early Years Phonics

A collection of 150 unique games and activities to help support teaching of phonics in the primary classroom. Designed with busy;

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Games, Ideas and Activities for Primary Mathematics

A collection of 150 unique games and activities to help support teaching of maths in the primary classroom. Designed with busy;

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33 Ways To Help With Reading

fun ideas incorporate a range of learning styles, using kinaesthetic and auditory techniques, which put the emphasis on 'games' rather than;

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100 + Ideas For Teaching History

This second edition contains over 120 ideas on teaching history in the classroom. Ideas range from entertaining starters to using games and;

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Games, Ideas and Activities for Primary Outdoor Learning

A collection of 150 unique games and activities to help support teaching outside of the primary classroom. Designed with busy teachers;

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The Guide to Computer Simulations and Games

The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who;

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Meeting the Standards in Primary Ict: A Guide to the Ittnc

This practical guide to using ICT in the primary classroom addresses all the concerns of student teachers and provides plenty of ideas and;

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Teaching Games Set

Make learning fun at any age, for any topic, in any setting The Teaching Games Set provides teachers, tutors, trainers, and facilitators;

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A Practical Guide to Using Storyline Across the Curriculum

A Practical Guide to Using Storyline Across the Curriculum provides a comprehensive introduction to the Storyline approach to teaching and;

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A Practical Guide to Using Storyline Across the Curriculum

A Practical Guide to Using Storyline Across the Curriculum provides a comprehensive introduction to the Storyline approach to teaching and;

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Games for Children

A fresh and enjoyable collection of games for children aged 4-11, including card games, board games, physical games, and co-operative and;

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Primary English Teacher'S Guide

The new edition of this definitive guide for primary teachers, teacher trainers and trainees covers the most recent developments;

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Teaching in the Game-Based Classroom: Practical Strategies for Grades 6-12

Teaching in the Game-Based Classroom is a hands-on guide to leveraging students' embrace of video games toward successful school;

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