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Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS;
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Massive Multiplayer Online Games is een boek van Jan-Henrik Ried;
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Vermarktungspotentiale von Casual Massively Multiplayer Online Games is een boek van Judith Budde;
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Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports;
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. The nine-volume Development and Deployment of Multiplayer Games series is an attempt to summarize a body of knowledge that is known in the;
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demos, turn-based games, and real-time network games Create 4 full games-2D parallax side scroller, 3D shooter, multiplayer turn-based 2D card;
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If you are a HTML5 game developer who can make basic single-player games and you are now ready to incorporate multiplayer functionality;
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An easy-to-follow, tutorial manner that uses the learning-by-example approach. If you are a developer who wants to start making multiplayer;
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Create stunning 3D multiplayer games with integrated cloud-based features About This Book * Build a multiplayer 3D game from scratch;
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The Practical Guide to Building Reliable Networked Multiplayer Games Networked multiplayer games are a multibillion dollar;
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This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games;
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game programmer, you'll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry;
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applications like chat systems or online multiplayer games, or want to introduce real-time updates or server push mechanisms in their existing;
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current debate about multiplayer games, both in academia and society. As a result, the volume offers the latest research findings on online gaming;
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In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer;
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In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer;
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wants to build powerful and immersive multiplayer games, this book is for you. This book assumes that you have some experience with ActionScript;
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In Detail The heyday of location-based augmented reality games is upon us. They have been around for a few years, but the release of Pokemon Go;
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communities existed long before massively multiplayer online games; they have ranged from bridge clubs to sports leagues, from tabletop role-playing;
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(HLSL) and introductory artificial intelligence concepts * Build three complete, exciting games using 2D, 3D, and multiplayer techniques;
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Multiplayer Online Games (MOGs) have become a new genre of play culture, integrating communication and entertainment in a playful;
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Multiplayer Online Games (MOGs) have become a new genre of play culture, integrating communication and entertainment in a playful;
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-based games that mediate mental, intellectual, knowledge-oriented activities. This book presents a strategy for how to analyse digital epistemic;
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or even playing games to use this book. Yet, you will learn how to create multiplayer games for any age on any subject. Key selling;
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Using games a sample applications, this comprehensive tutorial teaches the fundamental principles of object-oriented programming, covering;
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