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. The nine-volume Development and Deployment of Multiplayer Games series is an attempt to summarize a body of knowledge that is known in the;
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Massive Multiplayer Online Games is een boek van Jan-Henrik Ried;
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Vermarktungspotentiale von Casual Massively Multiplayer Online Games is een boek van Judith Budde;
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is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands;
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This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games;
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If you are a HTML5 game developer who can make basic single-player games and you are now ready to incorporate multiplayer functionality;
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, Development Patterns and Tricks, Surfaces and Particles, HUD and GUI Layer, Box2D Physics, Online Multiplayer, and Artificial Intelligence. Thank you;
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Multiplayer Online Games (MOGs) have become a new genre of play culture, integrating communication and entertainment in a playful;
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Multiplayer Online Games (MOGs) have become a new genre of play culture, integrating communication and entertainment in a playful;
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Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports;
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current debate about multiplayer games, both in academia and society. As a result, the volume offers the latest research findings on online gaming;
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development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning;
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of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital;
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of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital;
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' multiplayer game programming courses at USC. It is equally valuable both to students and to working game programmers moving into networked games;
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applications like chat systems or online multiplayer games, or want to introduce real-time updates or server push mechanisms in their existing;
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communities existed long before massively multiplayer online games; they have ranged from bridge clubs to sports leagues, from tabletop role-playing;
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From EVE Online, one of the most-popular multiplayer online role-playing games of all time, comes an astounding epic of interstellar;
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multiplayer in your games using Node.js and the WebSocket API;
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Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users;
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An easy-to-follow, tutorial manner that uses the learning-by-example approach. If you are a developer who wants to start making multiplayer;
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in massively multiplayer online games illustrate the Silicon Law: information technology energizes both freedom and control, in a dynamic balance. The;
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excite students by using principles learned in the development of popular video games. Suitable for use in the classroom or the boardroom, the;
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game development environment * Using JavaScript to drive sophisticated interactions between users and games;
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