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More OpenGL Game Programming

"More OpenGL Game Programming" covers using OpenGL extensions, vertex and fragment programs, special effects, model animation, and more. It;

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Beginning OpenGL Game Programming, Second Edition

understanding of 3D math concepts, "Beginning OpenGL Game Programming, Second Edition" will get you started programming 3D graphics for games using the;

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Opengl Es 2.0 Programming Guide

OpenGL ES 2.0 is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and;

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OpenGL Programming Guide

shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data;

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OpenGL Programming for the X Window System

guide shows X programmers how to construct working 3D applications using OpenGL and how to tightly integrate OpenGL applications with the X;

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Introduction to Computer Graphics with OpenGL ES

OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that;

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Introduction to Computer Graphics with OpenGL ES

OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that;

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OpenGL Programming Guide

applications using 2D and 3D objects, color images, and shaders. OpenGL (R) Programming Guide, Ninth Edition, presents definitive;

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Opengl Programming Guide

OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and;

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Computer Graphics Through OpenGL (R)

mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL (R). The remaining chapters explore more;

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Advanced Graphics Programming Using OpenGL

computer graphics work environment. Sophisticated and novel programming techniques are implemented in C using the OpenGL library;

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OpenGL 4 Shading Language Cookbook -

OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point - actually creating graphics, instead of just;

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Computer Graphics With Opengl

OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and;

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Opengl Superbible

OpenGL(R) SuperBible, Fifth Edition is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real;

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Interactive Computer Graphics

in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL(R), 6e;

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Developing Graphics Frameworks with Python and OpenGL

Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The;

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OpenGL 4.0 Shading Language Cookbook

learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using GLSL 4.0. If you are an OpenGL;

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Computer Graphics Through OpenGL (R)

Provides comprehensive coverage of OpenGL (R) 4.3, including the GLSL and vertex, fragment, tessellation, and geometry shaders Includes 170;

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Opengl Shading Language

foundation has been established, the book explores the creation and manipulation of shaders using new OpenGL function calls. OpenGL (R) Shading;

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Opengl Superbible

to harness today's graphics cards for more than graphics * Monitoring and controlling the OpenGL graphics pipeline * Advanced rendering;

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OpenGL A Primer

OpenGL (R): A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL;

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OpenGL Distilled

OpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The preferred application programming interface;

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OpenGL Superbible

, including OpenGL 2.1’s powerful programmable pipeline, vertex and fragment shaders, and advanced buffers. They also present thorough, up-to-date;

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Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0;

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Iphone 3D Programming

. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL. You'll;

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Learning Java Bindings for OpenGL (JOGL)

Now high end 3D graphics programming is available to the large community of Java programmers. Java Bindings for OpenGL (JOGL) brings the;

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OpenGL ES 3 0 Programming Guide

OpenGL (R) ES (TM) is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld;

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