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"More OpenGL Game Programming" covers using OpenGL extensions, vertex and fragment programs, special effects, model animation, and more. It;
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understanding of 3D math concepts, "Beginning OpenGL Game Programming, Second Edition" will get you started programming 3D graphics for games using the;
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fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0;
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Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After;
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OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that;
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OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that;
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in order to understand advanced topics in Chapter 4, Graphics - Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics - Modern Method with;
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OpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The preferred application programming interface;
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earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES. And;
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development using OpenGL Uncover modern graphics programming techniques and GPU compute methods using the Vulkan API Book DescriptionAlthough numerous;
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Complete Coverage of OpenGL (R) 4.5-the Latest Version (Includes 4.5, 4.4, SPIR-V, and Extensions) The latest version of today's;
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provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to;
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OpenGL is the fastest and most widely available software standard for producing high-quality color images of 3D scenes. This practical;
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and graphics Utilize the power of OpenGL to create fantastic 3D effects Who This Book Is For Those new to game programming and;
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Includes Complete Coverage of the OpenGL (R) Shading Language! Today's OpenGL software interface enables programmers to produce;
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Now high end 3D graphics programming is available to the large community of Java programmers. Java Bindings for OpenGL (JOGL) brings the;
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fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports;
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Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book * Create 2D and 3D games completely;
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! In Detail This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three;
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OpenGL(R) SuperBible, Fifth Edition is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real;
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OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and;
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OpenGL ® SuperBible, Fourth Edition , begins by illuminating the core techniques of classic OpenGL graphics;
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A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important;
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OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and;
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Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The;
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Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad OpenGL ES technology underlies the;
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curves such as cubic splines, Bezier curves, etc. In addition to programming in C, OpenGL, and several other topics, it includes a final chapter;
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