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Chicks Dig Gaming: A Celebration of All Things Gaming by the Women Who Love It

In Chicks Dig Gaming, editors Jennifer Brozek (Apocalypse Ink Productions), Robert Smith? (Who is the Doctor?) and Lars Pearson (editor;

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Women and Gaming

, cultural production, new learning communities, and the combination of technical proficiency with emotional and social intelligence.;

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Beyond Barbie and Mortal Kombat

of digital games today: gaming, game industry and design, and serious games. The contributors discuss the rise of massively multiplayer online games;

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China Gaming Industry Investment and Business Guide Volume 1 Macao Gaming Industry

China Gaming Industry Investment and Business Guide Volume 1 Macao Gaming Industry: Strategic Information and Regulations;

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Gender Inclusive Game Design

Examining the relationship between women and computer games, this intriguing study of the computer gaming industry explains why such games;

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Indian Gaming

of Indian gaming. Tribes, states, Interior, and the Commission have varying roles in Indian gaming. This book examines Interior's review process to;

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Internet Gaming Disorder

Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics;

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Video Gaming in Science Fiction

As video gaming and video gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each;

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Casino and Gaming Resort Investigations

Casino and Gaming Resort Investigations addresses the continued and growing need for gaming security professionals to properly and;

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Casino and Gaming Resort Investigations

Casino and Gaming Resort Investigations addresses the continued and growing need for gaming security professionals to properly and;

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Simulation Gaming Through Times and Disciplines

This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which;

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The Gaming Industry

An authoritative introduction to the world of professional gaming and casino management, from the authorities on the subject, the faculty;

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Casino Industry in Asia Pacific

, and Impact is a one-of-a-kind comprehensive review of the gaming industry in various countries in the Asia-Pacific region. This valuable;

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Casino Industry in Asia Pacific

, and Impact is a one-of-a-kind comprehensive review of the gaming industry in various countries in the Asia-Pacific region. This valuable;

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Online Gaming in Context

There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the;

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Online Gaming in Context

There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the;

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Black Women in Sequence

, film, manga, and video gaming, a growing number of Black women are becoming producers, viewers, and subjects of sequential art. As the first;

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Black Women in Sequence

, film, manga, and video gaming, a growing number of Black women are becoming producers, viewers, and subjects of sequential art. As the first;

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Gaming in the New Market Environment

scale. This book explores the changing landscape of the gaming market and is a crucial companion for all looking for informed discussion on the;

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Multiplayer

of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital;

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Multiplayer

of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital;

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Online Gaming and Playful Organization

Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form;

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Online Gaming and Playful Organization

Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form;

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Psychology of Gaming

The idea that such pervasive and ever-growing immersion in digital gaming affects gamers' real life seems obvious and is the focus of this;

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Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations

Although gaming was once primarily used for personal entertainment, video games and other similar technologies are now being utilized;

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Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations

Although gaming was once primarily used for personal entertainment, video games and other similar technologies are now being utilized;

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