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of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book;
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introduction to the most important topics required to integrate audio into a game.;
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complete game code for each project, including a full Java game engine. After completing Introduction to Java through Game Development, you'll be;
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Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer;
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Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C;
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begin with an introduction tosome simple programming concepts using the Blitz3D language. Then youlllearn about graphics creation;
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examples, illustrations, and applications. -Mathematical Reviews of the American Mathematical Society An Introduction to Linear Programming and;
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More Do-It-Yourself Java Games: An Introduction to Java Graphics and Event-Driven Programming is the second book of the Do-It-Yourself Java;
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, then this book is for you. This book is a perfect introduction to 3D game programming in Adobe Molehill for complete beginners. You do not need;
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Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game;
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Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game;
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demonstrated. Starting with an introduction to Unity, you'll learn about scenes, GameObjects, prefabs, components, and how to use the various windows;
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interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the;
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An introduction to 3D games programming explains how to utilize Java 3D and JOGL to create unique games, discussing such topics as;
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objects, and creating pleasing visual effects. At the same time, they provide a thorough introduction to C# and object-oriented programming;
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objects, and creating pleasing visual effects. At the same time, they provide a thorough introduction to C# and object-oriented programming;
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This is an excellent resource for programmers who need to learn Java but aren't interested in just reading about concepts. Introduction to;
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. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a;
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HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A;
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This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LOVE framework as;
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includes coverage of shaders, an important new addition to OpenGL. Building upon the foundation laid in "Beginning OpenGL Game Programming", this;
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This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using;
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Ruby is a free and powerful programming language that can be used to develop programs to meet nearly any programming challenge, including;
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Designed as a self-teaching introduction to the fundamental concepts of artificial intelligence, the book begins with its history, the;
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teaches Apple's Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS;
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Welcome to the second volume of Game Audio Programming: Principles and Practices - the first series of its kind dedicated to the art;
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