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Learning Computer Graphics

, and image manipulation. The authors provide a learning-by-doing environment, comprising plenty of hands-on exercises and software. The;

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Interactive Computer Graphics with WebGL, Global Edition

. Teaching and Learning Experience This program will provide a better teaching and learning experience-for you and your students. It will help;

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Graphics For Learning

This second edition of the bestselling book summarizes guidelines for best use of graphics for instructional materials, including;

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Coding with Python - Create Amazing Graphics

essential to grasp for serious coding but can be dull to learn. This book focuses on inspired learning. Step-by-step, it illustrates how to use;

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Real-Time 3D Graphics with WebGL 2

always associated with exercises for a hands-on approach to learning. This book presents a clear roadmap to learning real-time 3D computer;

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The Complete Guide to Blender Graphics

-to-date documentation for beginners. Removing the frustration from the learning process, The Complete Guide to Blender Graphics: Computer;

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Transactions on Edutainment XIII

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies;

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OpenGL 4 Shading Language Cookbook -

theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL;

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Transactions on Edutainment XVI

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies;

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The Literature Review

The latest edition features new graphics illustrating the pioneering six-step model, tips for writing in the early stages, and new learning;

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OpenGL 4.0 Shading Language Cookbook

learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using GLSL 4.0. If you are an OpenGL;

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Transactions on Edutainment XI

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies;

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Transactions on Edutainment XII

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies;

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Metal Programming Guide

Master Metal: The Next-Generation Graphics and GPU Programming Platform for Apple Developers Metal enables Apple developers to;

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Advances in Computer Graphics

interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.;

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Introduction to Computer Graphics

Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides;

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Fundamentals of Graphics Using MATLAB

This book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students;

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Fundamentals of Graphics Using MATLAB

answers to specific numerical problems Provides codes in a simple copy and execute format for the novice learner Focuses on learning through;

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Advances in Visual Computing

papers are organized into the following topical sections: Deep Learning I; Computer Graphics I; Segmentation/Recognition; Video Analysis and;

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Learning Python Data Visualization

If you are a Python novice or an experienced developer and want to explore data visualization libraries, then this is the book for you. No;

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Inquiry Graphics in Higher Education

education teaching and research. Simply put, the book explores the nuances of thinking and learning with digital images as types of graphics;

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Inquiry Graphics in Higher Education

education teaching and research. Simply put, the book explores the nuances of thinking and learning with digital images as types of graphics;

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Windows 3.1

Offers tested, proven techniques, reproducing all screens in full color for attractive, easy-to-read graphics that further enhance the;

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Computers for Kids

This is an introductory computer learning book for children ages 5-10 years old. Learning is enhanced through the use of short meaningful;

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The PC Graphics Handbook

address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics;

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Learning Game Physics with Bullet Physics and OpenGL

foundation in 3D graphics and physics, then this book is perfect for you! You'll even learn some of the fundamental concepts in 3D mathematics and;

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Getting Started With Processing

interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for;

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