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Learning Computer Graphics

As an introduction to the basics of computer graphics, the approach here focusses on the four main concepts: modeling, rendering, animation;

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Interactive Computer Graphics with WebGL, Global Edition

This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good;

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Advances in Computer Graphics

interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.;

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Computer Graphics

Computer graphics are graphics created using computers and, more generally, the representation and manipulation of image data by a computer;

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Introduction to Computer Graphics

Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides;

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Transactions on Edutainment XII

, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games;

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Transactions on Edutainment XIII

, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games;

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The Complete Guide to Blender Graphics

-to-date documentation for beginners. Removing the frustration from the learning process, The Complete Guide to Blender Graphics: Computer;

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Real-Time 3D Graphics with WebGL 2

always associated with exercises for a hands-on approach to learning. This book presents a clear roadmap to learning real-time 3D computer;

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Computer Graphics Through OpenGL (R)

, shading and texturing, Computer Graphics Through OpenGL (R): From Theory to Experiments is a comprehensive introduction to computer graphics which;

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Transactions on Edutainment XVI

, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games;

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Computer graphics

Computer graphics is een boek van Lewell;

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Transactions on Edutainment XI

, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games;

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Computer Graphics

Computer Graphics - First Mathematical Steps will help students to master basic Computer Graphics and the mathematical concepts which;

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Computer Graphics Through Key Mathematics

This book introduces the mathematical concepts that underpin computer graphics. It is written in an approachable way, without burdening;

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Computer Graphics

The book aims to shed light on some of the unexplored aspects of computer graphics. It provides thorough insights about the uses and;

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Computer Vision Pattern Recognition Image Processing and Graphics

This book constitutes the refereed proceedings of the 7th National Conference on Computer Vision, Pattern Recognition, Image Processing;

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Serious Games Development and Applications

. Among the topics addressed are virtual reality, computer assisted learning, computer graphics, tutoring systems, e-learning, e-culture, and;

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Modern Mathematics And Applications In Computer Graphics And Vision

This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision;

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Modern Mathematics And Applications In Computer Graphics And Vision

This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision;

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Computer-aided Drawing and Design

This book is intended for engineers, computer scientists, managers and all those concerned with computer graphics, computer-aided design;

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Contemporary Topics in Computer Graphics and Games

This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new;

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Computer Graphics With Opengl

Reflecting the rapid expansion of the use of computer graphics and of C++ as a programming language of choice for implementation, this book;

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Intelligent Computer Graphics

In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two;

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Computer Graphics With Opengl

For junior- to graduate-level courses in computer graphics. Assuming no background in computer graphics, this junior- to graduate-level;

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Mathematical Structures for Computer Graphics

A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for;

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Quaternions for Computer Graphics

figures are in colour, extra worked examples, an expanded index, and a bibliography arranged for each chapter. Quaternions for Computer;

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