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; environmental and trade policy analysis based on evolutionary games; the evolution of cooperation; and speciation. As an aid for instruction, a web site;
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Gaming the System takes philosophical traditions out of the ivory tower and into the virtual worlds of video games. In this book, author;
Vergelijkbare producten zoals Gaming the System
Gaming the System takes philosophical traditions out of the ivory tower and into the virtual worlds of video games. In this book, author;
Vergelijkbare producten zoals Gaming the System
, in the process, new art forms and social arenas and have become the subject of endless public debate. This book shows that games also provide a;
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Surveys the growing popularity of virtual reality worlds as represented by such online games as World of Warcraft and Second;
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online games and how we can use virtual worlds to study real-world social interactions and test real-world laws. Contributors include: Jack M;
Vergelijkbare producten zoals The State of Play
social virtual world, the avatar, the book focuses on its user's motivations and identity choices. The book draws on the geographical;
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notably within online games and virtual worlds. Players in these networked worlds sometimes develop a sense of community that transcends the game;
Vergelijkbare producten zoals Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds
This book aims to provide insights into how 'second lives' in the sense of virtual identities and communities are constructed textually;
Vergelijkbare producten zoals Creating Second Lives
This book aims to provide insights into how 'second lives' in the sense of virtual identities and communities are constructed textually;
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what a more immersive and intimate internet - based on social media, augmented reality, virtual worlds, online games, 3D internet and beyond;
Vergelijkbare producten zoals The Immersive Internet
what a more immersive and intimate internet - based on social media, augmented reality, virtual worlds, online games, 3D internet and beyond;
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This is a step-by-step, hands-on guide that is filled with examples and screenshots of building a multiplayer virtual world. The virtual;
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games at all, but Internet-based collaboration contexts in which people can create virtual objects, simulated architecture, and working groups;
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religious lives. Robert Geraci argues that virtual worlds and video games have become a locus for the satisfaction of religious needs, providing;
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sites; video games and virtual worlds; informational wikis and online resources; fan fiction, fan art and web comics; and zines and indie music.;
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notably within online games and virtual worlds. Players in these networked worlds sometimes develop a sense of community that transcends the game;
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Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes;
Vergelijkbare producten zoals Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools
Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes;
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internet social networks and virtual worlds this book will persuade you otherwise. There is law, and a good deal of it. Why would there not be? As;
Vergelijkbare producten zoals The Law of Virtual Worlds and Internet Social Networks
internet social networks and virtual worlds this book will persuade you otherwise. There is law, and a good deal of it. Why would there not be? As;
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variety of lifelong learners. The issues include the importance of virtual worlds, the influence of online games and physical-world economics and;
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social systems like the offline world, and choosing to study virtual world phenomena demands as much consideration for the participants, the;
Vergelijkbare producten zoals Learning and Research in Virtual Worlds
social systems like the offline world, and choosing to study virtual world phenomena demands as much consideration for the participants, the;
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- online games have become too big to ignore. Synthetic Worlds spearheads our efforts to come to terms with this virtual reality and its concrete;
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