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Becoming a Video Game Designer

A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life;

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The Art and Science of Game Design

nearly 20 games, Phil has shared in this book some of the less-known details of being a game designer in today's video game industry, along with;

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The Craft and Science of Game Design

nearly 20 games, Phil has shared in this book some of the less-known details of being a game designer in today's video game industry, along with;

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The Craft and Science of Game Design

This book goes into the nuts and bolts of video game development from the perspective of a veteran designer with over 20 years in the;

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Becoming a Video Game Artist

The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games;

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Video Game Storytelling

This is a guide to the basic storytelling principles essential for producing truly memorable video games. It provides developers with;

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Computer Game Development and Animation

professions. Artist/Animator Producer Sound Designer Video Game Designer Video Game Developer Video Game Tester Writer;

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We Deserve Better Villains

We Deserve Better Villains is a highly accessible how-to guide for video game designers no matter what level of experience to understand;

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We Deserve Better Villains

We Deserve Better Villains is a highly accessible how-to guide for video game designers no matter what level of experience to understand;

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Video Game Level Design How to Create Video Games with Emotion, Interaction, and Engagement Required Reading Range

design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer;

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Challenges for Game Designers

Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a;

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The Unreal Game Engine

The Unreal game engine is a versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine;

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Video Game Level Design

design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer;

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The Game Believes in You

of Southern California leading a team to design a video-game version of Thoreau's Walden Pond. *A young neuroscientist and game designer whose;

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Goofy Jobs

directors, magicians, toy engineers, and video game designers. They get to laugh, play, and be creative for a living, and their success often;

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Professional Techniques for Video Game Writing

This second edition of Professional Techniques for Video Game Writing is updated with new chapters and new authors, but it's still a no;

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Professional Techniques for Video Game Writing

This second edition of Professional Techniques for Video Game Writing is updated with new chapters and new authors, but it's still a no;

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Video Game Law: Everything You Need to Know about Legal and Business Issues in the Game Industry

protections that apply to video games and how each can be employed to protect a company's unique and valuable IP * Explores cutting edge legal;

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Scratch 2.0 Game Development HOTSHOT

if you don't have much previous experience with the software. If you want to become a video game designer, this book is an easy to use and;

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Narrative Design for Indies

.'' - Steve Ince, Creator of the Broken Sword Series.You want to create a video game? Great!You want to tell a;

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Unity 3.x Game Development Essentials

scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator;

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Creating Q*Bert

talented artists, designers, creators, and programmers Davis has collaborated with over the years reads like a who's who of video gaming history;

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Understanding Video Games

This expanded and revised second edition of Understanding Video Games provides a comprehensive introduction to the growing field of game;

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The Simulation Hypothesis

The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk;

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Video Game Narrative and Criticism

The book provides a comprehensive application of narrative theory to video games, and presents the player-response paradigm of game;

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