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Introduction to Computer Graphics

Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides;

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Two Dimensional Spline Interpolation Algorithms

These volumes present a practical introduction to computing spline functions, the fundamental tools for fitting curves and surfaces;

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Two Dimensional Spline Interpolation Algorithms

These volumes present a practical introduction to computing spline functions, the fundamental tools for fitting curves and surfaces;

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One Dimensional Spline Interpolation Algorithms

Together with its compagnion volume this book presents a practical introduction to computing spline functions, the fundamental tools for;

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Fluid Simulation for Computer Graphics

in movies, like The Day After Tomorrow, and in computer games. This book provides a practical introduction to fluid simulation for graphics. The;

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Introduction to Computer Graphics with OpenGL ES

addresses the balance of both theory and practice in OpenGL ES. JungHyun Han's Introduction to Computer Graphics with OpenGL ES achieves this;

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Introduction to Computer Graphics with OpenGL ES

addresses the balance of both theory and practice in OpenGL ES. JungHyun Han's Introduction to Computer Graphics with OpenGL ES achieves this;

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Introduction To Computer Graphics

expensive introduction to computer graphics. While retaining the currency and accuracy of the larger work, coverage has been trimmed to the;

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Introduction to Computer Graphics

in integrated combination; presents a practical guide to basic computer graphics programming using Java 2D and 3D; includes new and expanded content on;

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Geometric Methods and Applications

As an introduction to fundamental geometric concepts and tools needed for solving problems of a geometric nature using a computer, this;

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Introduction To Computer Graphics For Artists

An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to;

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Introduction to Computer Graphics

This book provides an introduction to the most important basic concepts of computer graphics. It couples the technical background and;

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An Introduction to Ray Tracing

makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics.An Introduction to Ray Tracing;

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Computer Graphics

introduction to more advanced texts. It starts from first principles and is sympathetically written for those with a limited mathematical;

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Contemporary Topics in Computer Graphics and Games

conference series together, the book aims to discuss issues, solutions, challenges, and needs for a better understanding of computer graphics and;

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The Essence of Computer Graphics

The Essence of Computer Graphics is an accessible introduction to fundamental topics in 2D and 3D computer graphics starting with a natural;

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Computer Graphics

COMPUTER GRAPHICS is a self-contained introduction to the modern computer graphics system. The goal is to provide students the knowledge;

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Interactive Computer Graphics

in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL(R), 6e;

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Mathematical Basics of Motion and Deformation in Computer Graphics

This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with;

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OpenGL A Primer

OpenGL (R): A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL;

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Foundations of 3D Computer Graphics

An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer;

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OpenGL Graphics Through Applications

OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice;

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Interactive Computer Graphics

screen to the movie screen. Interactive Computer Graphics is the only introduction to computer graphics text for undergraduates that fully;

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Graphics and Visualization

This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers;

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Advanced Graphics Programming Using OpenGL

applications, filling real world needs. Emphasizes the algorithmic side of computer graphics, with a practical application focus, and provides;

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Interactive Computer Graphics with WebGL, Global Edition

the authors to exclusively use WebGL in the 7th Edition of Interactive Computer Graphics with WebGL. This is the only introduction to computer;

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