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principles of engineering drawing and showed how these were related to the fundamentals of computer graphics. In this new text, the authors attempt;
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course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities;
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in their field?present basic principles for design, use, and understanding of computer graphics systems using their well-known, and accessible;
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Computer Graphics - First Mathematical Steps will help students to master basic Computer Graphics and the mathematical concepts which;
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Updated throughout for the latest developments and technologies, this book combines the principles and major techniques in computer;
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of computer graphics and its fundamental principles. It takes a logical approach to enlighten the students with the basic concept of graphics along;
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companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics;
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companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics;
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This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers;
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professionals, lack a basic understanding of the principles of computer graphics. The result is inefficiency and lower quality of work. This book;
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A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the;
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As an introduction to the basics of computer graphics, the approach here focusses on the four main concepts: modeling, rendering, animation;
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Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge;
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Computer graphics are graphics created using computers and, more generally, the representation and manipulation of image data by a computer;
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Computer Graphics: Principles and Practice, Third Edition, remains the most authoritative introduction to the field. The first edition, the;
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concepts. This primer can be used both as a companion to a book introducing computer graphics principles and as a stand-alone guide and reference;
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of the principles of 3D computer graphics, but also the use of the OpenGL (R) Application Programming Interface (API) to code 3D scenes and;
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Principles of Flight Simulation is a comprehensive guide to flight simulator design, covering the modeling, algorithms, and software which;
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This book introduces the mathematical concepts that underpin computer graphics. It is written in an approachable way, without burdening;
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The book aims to shed light on some of the unexplored aspects of computer graphics. It provides thorough insights about the uses and;
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This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial;
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This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new;
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In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two;
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A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for;
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Principles of Flight Simulation is a comprehensive guide to flight simulator design, covering the modelling, algorithms and software which;
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An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer;
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