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is increasing interest in 3D graphics within the field of mobile electronics, particularly for handheld devices. In Mobile 3D Graphics SoC, Yoo provides;
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delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to;
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Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies;
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Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer;
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perfect balance. Han's depiction of theory and practice illustrates how 3D graphics fundamentals are implemented. Theoretical or mathematical;
Vergelijkbare producten zoals Introduction to Computer Graphics with OpenGL ES
perfect balance. Han's depiction of theory and practice illustrates how 3D graphics fundamentals are implemented. Theoretical or mathematical;
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selected from numerous contributions. The papers are organized in topical sections on mobile systems in education, SOC for mobile Apps (SOC;
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and 3D modeling doesn't have to be so difficult. This book reviews the best programming tools to achieve this and explains how to apply them;
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Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special;
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Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special;
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Wolfgang Engel's GPU Pro 360 Guide to 3D Engine Design gathers all the cutting-edge information from his previous seven GPU Pro volumes;
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Wolfgang Engel's GPU Pro 360 Guide to 3D Engine Design gathers all the cutting-edge information from his previous seven GPU Pro volumes;
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situations. Over the course of this book, you'll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you;
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A comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera;
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student audience mostly trained in the Java language. Its accessible approach and in-depth coverage features the high-level Java 2D and Java 3D;
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OpenGL(R) SuperBible, Sixth Edition, is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real;
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Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes Key Features;
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The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects;
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and 3D graphics work.If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger;
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-knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away;
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for graphics hardware that allows graphics programmers to produce high-quality color images of 3D objects. The functions in the OpenGL library;
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What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming;
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An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer;
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Now in a thoroughly revised second edition, this practical practitioner guide provides a comprehensive overview of the SoC design process;
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of arbitrarily complex 2D and 3D datasets for many common applications * Explore interactive, real-time visualization of large 2D and 3D datasets or;
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The Essence of Computer Graphics is an accessible introduction to fundamental topics in 2D and 3D computer graphics starting with a natural;
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