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areas of human dimensions; gaming experience; design and application; search and rescue; defence-oriented technology and training.;
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, SimTecT 2016, and the 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian;
Vergelijkbare producten zoals Intersections in Simulation and Gaming
This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which;
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This book provides tips to teachers for moving toward active learning by using simulation and gaming. The book is a rare reference for;
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The eighth volume in the Simulation and Gaming Research Yearbook series brings together topical and authoritative contributions from;
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This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and;
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Increasing Student Engagement and Retention Using Immersive Interfaces: Virtual Worlds, Gaming, and Simulation uses case studies, surveys;
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Examines blackness in gaming at the intersections of race, gender, sexuality, and (dis)ability. Situating her argument within the context;
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Examines blackness in gaming at the intersections of race, gender, sexuality, and (dis)ability. Situating her argument within the context;
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main issues: (a) explaining intercultural communication; (b) research on intercultural business communication; (c) the use of simulation and;
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/>This book examines the possible contributions of gaming-simulation methods for research, learning and intervention in a world;
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This book is concerned with the educational aspects of gaming simulation procedures and their application to urban studies and to the;
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Communication and the Work-Life Balancing Act: Intersections across Identities, Genders, and Cultures offers scholarly research related to;
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Communication and the Work-Life Balancing Act: Intersections across Identities, Genders, and Cultures offers scholarly research related to;
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This book constitutes the proceedings of the 9th International Workshop on Enterprise and Organizational Modeling and Simulation, EOMAS;
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The theme of this volume is emergency and crisis management and how games and simulations are effective tools in dealing with these issues;
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This book offers the first accessible introduction to the American gaming landscape. Written by a lawyer and an economist, Governing;
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Clinical Examinations (OSCES) for graduate nursing programs and the use of virtual simulations and gaming to engage students. In Clinical;
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competition by re-imagining gaming, to Airbnb redefining what it means to travel, modern day brands are thinking faster and smarter than ever before;
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competition by re-imagining gaming, to Airbnb redefining what it means to travel, modern day brands are thinking faster and smarter than ever before;
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, or inventory control system-developing a simulation of a system can identify problems with less time, effort, and disruption than it would;
Vergelijkbare producten zoals Discrete and Continuous Simulation
, or inventory control system-developing a simulation of a system can identify problems with less time, effort, and disruption than it would;
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simulation by gaming, University of Chicago professors Hans B. Thorelli and Robert L. Graves present details on the development of The International;
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and continuing professional development. The movement raises many significant issues and challenges for us. How can gaming and simulation;
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descriptions of the topics supplemented by online tests and exercises. Part II introduces role play and the online gaming and simulation environment;
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descriptions of the topics supplemented by online tests and exercises. Part II introduces role play and the online gaming and simulation environment;
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, simulation, and gaming as well as those involved in statistical and psychometric process modelling. This book seeks to channel this expertise towards;
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