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Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn;
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media services. Further, he offers readers insight into the diverse social uses, cultures of consumption, and policy implications of location;
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Media across the Asia-Pacific region are at once social, locative and mobile. Social in that these media facilitate public and;
Vergelijkbare producten zoals Online@asiapacific: Mobile, Social and Locative Media in the Asia-Pacific
Media across the Asia-Pacific region are at once social, locative and mobile. Social in that these media facilitate public and;
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Not only is locative media one of the fastest growing areas in digital technology, but questions of location and location-awareness are;
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Not only is locative media one of the fastest growing areas in digital technology, but questions of location and location-awareness are;
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As social, locative, and mobile media render the intimate public and the public intimate, this volume interrogates how this phenomenon;
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cultural elements of technologies. From studying online game communities, locative and social media to YouTube and mobile media, ethnographic;
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This book offers a critical analysis of the effect of usage of locative social media on the perceptions and phenomenal experience of lived;
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Location-based games emerged in the early 2000s following the commercialisation of GPS and artistic experimentation with 'locative media;
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Location-based games emerged in the early 2000s following the commercialisation of GPS and artistic experimentation with 'locative media;
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The convergence of smartphones, GPS, the Internet, and social networks has given rise to a playful, educational, and social media known as;
Vergelijkbare producten zoals Digital Cityscapes
of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital;
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of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital;
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various storage and visual and sound asset restrictions, mobile and social gaming must have innovative storytelling techniques. Narrative Tactics;
Vergelijkbare producten zoals Narrative Tactics for Mobile and Social Games
various storage and visual and sound asset restrictions, mobile and social gaming must have innovative storytelling techniques. Narrative Tactics;
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social worlds. Hjorth and Richardson explore how households are transformed by media-how idiosyncratic media use can alter the spatial;
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seemingly disparate cultural events-the essential features of popular social media, the rise of motion-control gaming and mobile platforms, the;
Vergelijkbare producten zoals The Emergence of the Digital Humanities
There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the;
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There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the;
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selling on virtual platforms. Gaming provides a highly pervasive and influential mode of offering new media communication to consumers that can be;
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includes, among other things, studies on smart cities, infrastructures and networks; mobile technologies for automated highways or locative media;
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includes, among other things, studies on smart cities, infrastructures and networks; mobile technologies for automated highways or locative media;
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. Interdisciplinary Mobile Media and Communications: Social, Political, and Economic Implications sheds light on emerging disciplines in multimedia;
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social use of mobile communications suggests that identity representation in social networks, impulsive access to trusted media brands, and micro;
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investigates the various ways in which mobile media is developing in different cultural, linguistic, social, and national settings. Specifically;
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reality in gaming New forms of voice-enabled storytelling and gaming Stories told via mobile apps and social media;
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