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Entertainment Tourism

and are an important part of many gaming destinations. This book explores the tourist experience in entertainment destinations. It introduces;

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Entertainment Tourism

and are an important part of many gaming destinations. This book explores the tourist experience in entertainment destinations. It introduces;

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Digital Entertainment

portal based. Digital Entertainment incorporates Internet-based gaming, remote gaming, online applications for TV, music, and films fans, and;

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Multiplayer

' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge;

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Multiplayer

' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge;

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Artificial Intelligence and Entertainment

The future of entertainment is here. Computers have outsmarted expert chess champions, and gaming software knows how to adapt to your;

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Artificial Intelligence and Entertainment

The future of entertainment is here. Computers have outsmarted expert chess champions, and gaming software knows how to adapt to your;

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The Possible Release of World of Warcraft on PlayStation 4 Using VR

Computer Entertainment and Blizzard Entertainment are adopting, with the discussion of some risks according to the growth of the gaming industry;

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VIDEO GAMES

growth of mobile gaming and online gaming. Producing and selling successful video games is a huge collaborative effort, often requiring the;

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Video Gaming in Science Fiction

As video gaming and video gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each;

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Gaming

Gaming is continuing to grow into one of the largest entertainment industries, not only in North America but also in the entire world. It;

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Digital Games And Learning

application in a wide range of disciplines. The popularity of entertainment gaming over the last decades has more recently led to the use of games for;

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Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations

Although gaming was once primarily used for personal entertainment, video games and other similar technologies are now being utilized;

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Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations

Although gaming was once primarily used for personal entertainment, video games and other similar technologies are now being utilized;

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Online Gaming and Playful Organization

Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form;

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Online Gaming and Playful Organization

Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form;

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3D Scientific Visualization with Blender

This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries;

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Entertainment and Gaming

This series will help students to be informed, discerning media consumers in an exciting, culturally;...

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Data Analytics Applications in Gaming and Entertainment

innovative ideas that will advance the exciting field of online gaming and entertainment.;

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Data Analytics Applications in Gaming and Entertainment

innovative ideas that will advance the exciting field of online gaming and entertainment.;

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Gender Inclusive Game Design

Examining the relationship between women and computer games, this intriguing study of the computer gaming industry explains why such games;

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Multiplayer Online Games

Multiplayer Online Games (MOGs) have become a new genre of play culture, integrating communication and entertainment in a playful;

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Multiplayer Online Games

Multiplayer Online Games (MOGs) have become a new genre of play culture, integrating communication and entertainment in a playful;

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The Definitive Guide to Entertainment Marketing

Entertainment Marketing NOW: Every Platform, Technology, and Opportunity Covers film, cable, broadcast, music, sports;

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The Psychology of Video Games

makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on;

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The Psychology of Video Games

gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology;

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Serious Games

be used on any platform and that has been developed to provide more than entertainment to players. With this volume, the editors address the;

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Einde inhoud

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