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Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game;
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Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game;
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Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design. Clockwork Game Design;
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Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design.Clockwork Game Design;
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This book takes a real-world, in-depth journey through the game-design process, from the initial blue sky sessions to pitching for a green;
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Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical;
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The Game Design Deep Dive series examines specific game systems or mechanics over the course of the history of the industry. This book;
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The Game Design Deep Dive series examines specific game systems or mechanics over the course of the history of the industry. This book;
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How often have you heard anyone can design a game? While it seems like an easy job, game ideas are cheap and plentiful. Advancing those;
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This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners;
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The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper;
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book develops a new approach for a motivating and improved e-negotiation training by applying gamification, i.e. using game design elements;
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examination of a number of casual games, you will learn how to inject the necessary game design elements into your casual games and give your designs;
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Design accessible and creative games across genres, platforms, and development realities Key Features Implement the skills and;
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good understanding of game-play and design, experience, a dedicated team, good project management and lots of hard work. Every game developed;
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can design their own characters and tell their own stories. While many games tell the story of the game's main character, Todd Howard's;
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can design their own characters and tell their own stories. While many games tell the story of the game's main character, Todd Howard's;
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Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design;
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show how to design online instruction that leverages the best elements of online games to increase learning, retention, and application. It;
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insights by showcasing examples of best practice from different countries and addressing key issues of game mechanism and game design principles;
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insights by showcasing examples of best practice from different countries and addressing key issues of game mechanism and game design principles;
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The Reverse Design series looks at all of the design decisions that went into classic video games. This is the first installment in the;
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The Reverse Design series looks at all of the design decisions that went into classic video games. This is the first installment in the;
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Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to;
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Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to;
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games but is unsure of where to start. It covers elements of game design, art, and programming comprehensively, and the engine used throughout;
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create an arcade classic game is a great way to learn the foundations of game design. While you do need to have a basic understanding of Unity to;
Vergelijkbare producten zoals Make a 2D Arcade Game in a Weekend
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