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Computer Animation '91

applications experience of the various areas of computer animation. This year most papers are related to character animation, human animation, facial;

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Computer Facial Animation

This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming;

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Computer Facial Animation

This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming;

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Mpeg-4 Facial Animation

* Provides several examples of applications using the MPEG--4 Facial Animation standard, including video and speech analysis.* Covers the;

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3D Facial Animation

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Transactions on Edutainment VI

, China, in December 2011, as well as 18 contributions from CASA 2011, the 24th International Conference on Computer Animation and Social Agents;

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Computer-Graphic Facial Reconstruction

remains--using computer-graphic and computational means.Computer-Graphic Facial Reconstruction is designed as a valuable resource for;

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Handbook of Computer Animation

Written by specialists in teaching computer animation, this text addresses key international topics of computer animation, such as;

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Facial Reconstruction Controversies, An Issue of Facial Plastic Surgery Clinics

Palate; Evidence-Based Medicine; Facial Re-animation; Management of the Trauma Patient; Post-operative Management of Free Tissue Transfer;

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Computational Conformal Geometry

surface parameterization, surface matching, brain mapping, 3-D face recognition and identification, facial expression and animation, dynamic face;

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Computer Animation Complete

A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial;

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Software, Animation and the Moving Image

Software, Animation and the Moving Image brings a unique perspective to the study of computer-generated animation by placing interviews;

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Understanding Motion Capture for Computer Animation

Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games;

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Computer-Aided Forensic Facial Comparison

depict persons of interest. Computer-Aided Forensic Facial Comparison is a comprehensive exploration of the scientific, technical, and;

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Principles Of Three-Dimensional Computer Animation

This revised and updated edition of the standard introduction to computer animation reflects the latest developments in 3D computer;

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Next Generation Computer Animation Techniques

submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and;

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Computer-Aided Oral and Maxillofacial Surgery

maxillofacial surgery. In facial surgery, computer-aided decisions supplement all kind of treatment stages, from a diagnosis to follow-up examinations;

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Context Aware Human-Robot and Human-Agent Interaction

of facial recognition, body gestures and sound localization. *Facial and Body Modelling Animation: presents the methods used in modelling and;

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Computer Models for Facial Beauty Analysis

of facial beauty analysis, computer vision, human-machine interface, pattern recognition and biometrics. Those involved in interdisciplinary fields;

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Computer Animation and Social Agents

This book constitutes the revised selected papers of the 33rd International Conference on Computer Animation and Social Agents, CASA 2020;

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The Art and Science of Computer Animation

A mixture of visual poetry and mathematics, computer animation is a discipline which can be approached from the directions of science, art;

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Mathematical Basics of Motion and Deformation in Computer Graphics

concepts enables us to develop the techniques for efficient/effective creation of computer animation. This book, therefore, serves as a good;

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Cloth Modeling and Animation

Written by leaders in the field of computer clothing design and simulation, Cloth Modeling and Animation is a vital resource for;

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The Art of Fluid Animation

Fluid simulation is a computer graphic used to develop realistic animation of liquids in modern games. The Art of Fluid Animation describes;

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Character Animation Fundamentals

and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation;

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Puppetry, Puppet Animation and the Digital Age

well as computer animation Reviews of classic and recent entries in both fields Comparison of what is better in stop motion versus computer;

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