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Computer Animation and Social Agents

This book constitutes the revised selected papers of the 33rd International Conference on Computer Animation and Social Agents, CASA 2020;

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Transactions on Edutainment VI

, China, in December 2011, as well as 18 contributions from CASA 2011, the 24th International Conference on Computer Animation and Social Agents;

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Handbook of Computer Animation

techniques that are used in computer animation. The handbook provides a complete and up-to-date picture of computer animation and will be a valuable;

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Creating Personalities for Synthetic Actors

Progress in computer animation has gained such a speed that, before long, computer-generated human faces and figures on screen will be;

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Computer Animation '91

This book contains invited papers and a selection of research papers submitted to Computer Animation '91, the third international work;

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Software, Animation and the Moving Image

Software, Animation and the Moving Image brings a unique perspective to the study of computer-generated animation by placing interviews;

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Next Generation Computer Animation Techniques

submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and;

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Principles Of Three-Dimensional Computer Animation

This revised and updated edition of the standard introduction to computer animation reflects the latest developments in 3D computer;

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The Art and Science of Computer Animation

A mixture of visual poetry and mathematics, computer animation is a discipline which can be approached from the directions of science, art;

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Mathematical Basics of Motion and Deformation in Computer Graphics

guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced;

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Cloth Modeling and Animation

Written by leaders in the field of computer clothing design and simulation, Cloth Modeling and Animation is a vital resource for;

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Computer Facial Animation

This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming;

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Computer Facial Animation

This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming;

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Intelligent Virtual Agents

as computer science, psychology, cognitive sciences, communication, linguistics, interactive media, human-computer interaction, and;

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The Art of Fluid Animation

fluid animations like water, smoke, fire, and explosions through computer code in a fun manner. The book presents concepts that drive fluid;

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Puppetry, Puppet Animation and the Digital Age

well as computer animation Reviews of classic and recent entries in both fields Comparison of what is better in stop motion versus computer;

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The Complete Guide to Blender Graphics, Second Edition

and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd;

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Intelligent Virtual Agents

allow them to participate in dynamic social environments. Constructing and studying IVAs requires tools from a wide range of fields such as;

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The Complete Guide to Blender Graphics

Blender is a free Open Source 3D Computer Modeling and Animation Suite incorporating - Character Rigging, Particles, Real World Physics;

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Computer Animator's Technical Handbook

If it's computer animation you're interested in, you don't need a book that devotes half its pages to 3D modeling. Likewise, if you're;

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The Complete Guide to Blender Graphics

Blender is a free and open source graphics program for computer modeling and animation. Until this book, there has not has been unified, up;

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Advances in Artificial Intelligence: From Theory to Practice

media; games, computer vision; and animation; uncertainty management; graphical models: from theory to applications; anomaly detection; agronomy;

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Advances in Artificial Intelligence: From Theory to Practice

media; games, computer vision; and animation; uncertainty management; graphical models: from theory to applications; anomaly detection; agronomy;

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The Animator's Survival Kit

This is the one book every animator should have on their desk - whether they work in film, computer graphics or video game animation;

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Computer Animation Complete

current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this;

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Maya Manual

Alias|Wavefront's Maya 3D animation software is an integrated collection of tools for creating computer generated images, used in nearly;

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