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Lectures In Game Theory For Computer Scientists

topics. This volume is a valuable guide to current research on game-based methods in computer science for undergraduate and graduate students. It;

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Get Coding 2! Build Five Computer Games Using HTML and JavaScript

Ready to learn how to code a game? Get an introduction to programming with this fun and accessible guide. Learn HTML and;

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Entertainment Computing

types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong power;

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Game Invaders

they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and;

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The Student Guide to Computer Science C++

A collection of travel games and stickers. The volume contains a series of simple travel games, involving looking out of the window; using;

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Computer Games

of technology and development of computer games and the recent researches in this field. It strives to provide a fair idea about this discipline and to;

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Microsoft XNA Game Studio 2.0 - Learn Programming Now

This engaging, learn-by-doing guide combines fun and games with the fundamentals of computer programming. Computer programming often has a;

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The Way of Z

This 1997 book is a self-contained tutorial on Z, a formal notation for modelling, specifying and designing computer systems and software;

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Computer Games

fidelity of the game relative to other programs. Unlike other gaming platforms, computer games are not owned and administered by a single group;

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Serious Games Development and Applications

This book constitutes the refereed proceedings of the Second International Conference on Serious Games Development and Applications, SGDA;

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The Philosophy of Computer Games

Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however;

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Retrogame Archeology

Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms;

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Many Agent Games in Socio-Economic Systems: Corruption, Inspection, Coalition Building, Network Growth, Security

presents a systematic continuous-space approximation approach for mean-field interacting agents models and mean-field games models. After;

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Many Agent Games in Socio-economic Systems

presents a systematic continuous-space approximation approach for mean-field interacting agents models and mean-field games models. After;

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Complete Idiots Guide To Using Your Com

, shop online, use social networks, and play games, music and films so you can get the most out of your computer. You'll also find out how to;

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Using Computers across The Curriculum

and practical activities to use computer games as learning tools with students aged 11+. You don't need to be a computer whiz to use this;

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Role Playing Games

A hands-on guide to playing all your favourite computer games. Included with the tips are lots of facts about the digital gaming industry;

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Cambridge IGCSE and O Level Computer Science Computer Systems Workbook

computer scientists: the workbook provides a series of questions designed to test and develop knowledge of how computer systems and associated;

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How Computer Games Help Children Learn

the future of education in the digital age? David Williamson Shaffer offers a fresh and powerful perspective on computer games and learning;

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Multi-Agent Systems

A computer based system which consists of multiple intelligent agents interacting with each other is called a multi-agent system. It;

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I'm a JavaScript Games Maker The Basics Generation Code

presses and arrays. The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real;

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Generation Code: I'm a JavaScript Games Maker: The Basics

presses and arrays. The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by;

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Educational Games

games are related to two disciplines, which are computer sciences (in particular, eLearning and related areas) and games development. A pattern;

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Learning with Digital Games

professionals at all technical skill levels and experience will find this text is the perfect resource for explaining how to integrate computer games;

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Learning with Digital Games

professionals at all technical skill levels and experience will find this text is the perfect resource for explaining how to integrate computer games;

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Advances in Systems Engineering

systems. As such, it helps those in the computer industry and academia to use the advances in next-generation systems engineering technology to;

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