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Virtual Realism

Virtual Realism is an art form and a way of living with technology. To explain it, Michael Heim draws on a hypertext of topics, from;

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Learning the Virtual Life

of experience alongside interpretation and reflection. Learning the Virtual Life offers ways to consider the local and global effects of digital media;

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Learning the Virtual Life

of experience alongside interpretation and reflection. Learning the Virtual Life offers ways to consider the local and global effects of digital media;

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Virtual Culture

Virtual Culture marks a significant intervention in the current debate about access and control in cybersociety exposing the ways in which;

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Children'S Virtual Play Worlds

interesting ways. Children's Virtual Play Worlds: Culture, Learning, and Participation provides a more reasoned account of children's play engagements;

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Ethics In The Virtual World

Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary;

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Children'S Virtual Play Worlds

interesting ways. Children's Virtual Play Worlds: Culture, Learning, and Participation provides a more reasoned account of children's play engagements;

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Ethics in the Virtual World

Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary;

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Leading at a Distance - Practical Lessons for Virtual Success

executives with the necessary skills to successfully lead in the new virtual workplace, backed by the research and expertise of global leadership;

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Virtual Teams For Dummies

Set your virtual team on a path to success In the global marketplace, people can work practically anywhere and anytime. Virtual teams;

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Reality+

From one of our leading thinkers, a dazzling philosophical journey through virtual worlds In the coming decades, the technology that;

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Place and Dream

. Among these items are Bakhtin's dialogicity , Wittgenstein's Lebensform, and virtual space or globalized space as representatives of the latest;

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Brand Avatar

Brand Avatar is a look at business and branding strategies within the Internets latest phenomena of virtual worlds;

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Narrative as Virtual Reality

for representation offered by the emerging technology of virtual reality? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality;

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Pop Culture

culture. She then explores mass media and popular culture (soap operas, Egyptian melodramas, Afro-Cuban rap music, and virtual communities;

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The Undead Mother

of 'virtual reality' which finds it difficult to distinguish between;

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Playing with the Past

to answer the above question, this book first examines the needs and requirements of virtual travelers and virtual tourists. Is there a;

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Reality+

, Spectator In the coming decades, the technology that enables virtual and augmented reality will improve beyond recognition. Within a century;

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Virtual Individuals, Virtual Groups

applications. Virtual Individuals, Virtual Groups explores the social dimensions of the powerful computing applications that are shaping our culture;

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Writing Through the Visual and Virtual

Writing Through the Visual and Virtual: Inscribing Language, Literature, and Culture in Francophone Africa and the Caribbean interrogates;

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Engaging the Six Cultures of the Academy

, external forces: the virtual culture, prompted by the technological and social forces that have emerged over the past twenty years, and the;

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Virtual Communion

Virtual Communion: Theology of the Internet and the Catholic Sacramental Imagination provides a theological account of the internet from a;

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Recent Advances in Applying Identity and Society Awareness to Virtual Learning

Online and virtual learning has developed into an essential aspect of learning technologies. A transdisciplinary perspective is needed to;

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Virtual Americas

Arguing that limited nationalist perspectives have circumscribed the critical scope of American Studies scholarship, Virtual Americas;

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Bodies in Code

biological reality when talking about virtual reality, and Mark B. N. Hansen's book shows what they've been missing. Cyberspace is anchored in the;

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Bodies in Code

biological reality when talking about virtual reality, and Mark B. N. Hansen's book shows what they've been missing. Cyberspace is anchored in the;

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Confidence Games

phenomena for our digital and increasingly virtual economy.;

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