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environment where consumers are congregating. Kevin Williams and Michael Mascioni's The Out-of-Home Immersive Entertainment Frontier provides a;
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environment where consumers are congregating. Kevin Williams and Michael Mascioni's The Out-of-Home Immersive Entertainment Frontier provides a;
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Immersive Sound Production is an introduction to the successful production of immersive sound for live sports and entertainment.;
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This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out;
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, entertainment, and technology. As such, it is vital to explore the connections between consumers of media content and information parts that come from;
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, entertainment, and technology. As such, it is vital to explore the connections between consumers of media content and information parts that come from;
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, and scholars collaborating on the production of new forms of scholarly projects, particularly those designed for large scale or immersive;
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homes where the owners have invested in their own private Shangri-Las, from upgraded entertainment rooms to full-out theater experiences;
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With the advent of consumer-market Virtual Reality (VR) technology, the next revolution in visual entertainment is already on the horizon;
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in the entertainment industry, the city operates within a framework that builds on Old Frontier concepts adapted to meet the needs of present-day;
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Eating Out, first published in 2000, is a fascinating study of the consumption of food outside the home, based on extensive original;
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Eating Out, first published in 2000, is a fascinating study of the consumption of food outside the home, based on extensive original;
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"With virtual reality, augmented reality, holograms, and even digital smells, technology is changing the world of entertainment. Find out;
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Laura Ingalls Wilder and the American Frontier provides the reader with a broad sweep of information on Wilder not readily available in any;
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The entertainment industry and the U.S. Department of Defense?though differing widely in their motivations, objectives, and cultures?share;
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government action taken, and how civilians went about defending their own homes. It looks at the world of work, entertainment, food and clothing, as;
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This fourth edition of Digital Storytelling: A creator's guide to interactive entertainment dives deeply into the world of interactive;
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This fourth edition of Digital Storytelling: A creator's guide to interactive entertainment dives deeply into the world of interactive;
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of frontier life in the 1830s depicted by contemporaries Julia L. Dumont and Pamilla W. Ball. It ends with Jessie Brown Pounds s retrospective;
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of frontier life in the 1830s depicted by contemporaries Julia L. Dumont and Pamilla W. Ball. It ends with Jessie Brown Pounds's retrospective;
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have great potential in changing the educational landscape in the decades to come. However, there is a lack of general cognitive and affective;
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have great potential in changing the educational landscape in the decades to come. However, there is a lack of general cognitive and affective;
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This volume is the Proceedings of the First International Workshop on Entertainment Computing (IWEC 2002). Entertainment has been taking;
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This much-needed book describes the digital home networking environment, its techniques, and the challenges around its service architecture;
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