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Discusses the key principles and processes involved in animation; exploring the entirety of the creative process, from finding and;
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Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation;
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Provides the reader with clear, concise, instructions that help build on the fundamentals of graphics, 3D modeling, and animation With;
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This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming;
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This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming;
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cover the basics of the discipline, Animation Maths contains a brief summary of the fundamentals in arithmetics, solving systems and;
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The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects;
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. In addition to programmable kinematics, Animation Maths offers collision detection, and the parametric equations of lines and planes;
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Timing for Animation has been one of the pillars of animation since it was first published in 1981. Now this 40th anniversary edition;
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Timing for Animation has been one of the pillars of animation since it was first published in 1981. Now this 40th anniversary edition;
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Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve;
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This book contains invited papers and a selection of research papers submitted to Computer Animation '91, the third international work;
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The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using;
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By the turn of the 21st century, animation production has grown to thousands of hours a year in the People's Republic of China (PRC;
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Night on Bald Mountain to African cinema animation, these essays help to paint the world of animation in a comprehensive and international;
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Night on Bald Mountain to African cinema animation, these essays help to paint the world of animation in a comprehensive and international;
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Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and;
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techniques that are used in computer animation. The handbook provides a complete and up-to-date picture of computer animation and will be a valuable;
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Rolf Giesen's Puppetry, Puppet Animation and the Digital Age explores the unique world of puppetry animation and its application in the;
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, advanced, and skinned animation programming with this step-by-step guide Discover the math required to implement cutting edge animation techniques;
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Software, Animation and the Moving Image brings a unique perspective to the study of computer-generated animation by placing interviews;
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programs, you will be able to create art, do animation for games, and have a bunch of fun on your Apple II computer. Once you learn the;
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