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Learning Through Simulations

studies exploring student learning through simulations are presented. This book is a useful teaching resource for teacher instructors;

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Learning Science Through Computer Games and Simulations

, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital;

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Learning Simulations in Education

Technology-enabled simulations are increasingly used for students in K-12 education and have the potential to improve teaching and learning;

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Learning Simulations in Education

Technology-enabled simulations are increasingly used for students in K-12 education and have the potential to improve teaching and learning;

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Professional Education Using E-Simulations

Professional Education Using E-Simulations: Benefits of Blended Learning Design contains a broad range of theoretical perspectives on, and;

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Role-Play Simulations

Role-play simulations are a popular method for active learning in business education. Instructors in a variety of business disciplines use;

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Role-Play Simulations

Role-play simulations are a popular method for active learning in business education. Instructors in a variety of business disciplines use;

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Using Games and Simulations for Teaching and Assessment

and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies;

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Using Games and Simulations for Teaching and Assessment

and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies;

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Simulations and the Future of Learning

Simulations and the Future of Learning offers trainers and educators the information and perspective they need to understand, design, build;

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AQA Information and Communication Technology A2

AQA ICT offers complete coverage and support through a variety of truly blended printed and online resources. Learning Objectives, clearly;

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AQA Computing A2

AQA Computing offers complete coverage and support through a variety of truly blended printed and online resources. Learning Objectives;

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AQA Information and Communication Technology AS

AQA ICT offers complete coverage and support through a variety of truly blended printed and online resources. Learning Objectives, clearly;

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The Art of Intelligence: Simulations, Exercises, and Games

learning tools because they add immeasurable value to the student's understanding of the intelligence enterprise. Such tools, however, take time;

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Theoretical Issues of Using Simulations and Games in Educational Assessment

games in educational assessment. Chapters consider how technologies can be used to effectively assess, modify, and enhance learning and;

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Simulations and Student Learning

Simulation-based education (SBE) is a teaching strategy in which students adopt a character as part of the learning process. SBE has become;

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The Guide to Computer Simulations and Games

into simulations. Finally, the last section develops four examples that walk you through the process from model to finished and functional;

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Learning Citizenship

controversial issues investigating citizenship learning through role play working in groups learning with simulations participation. A lively;

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Learning Citizenship

controversial issues investigating citizenship learning through role play working in groups learning with simulations participation. A lively;

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Virtual Decisions

Developments in digital technologies--and in understandings of how best to use them--have altered teaching and learning environments, and;

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Virtual Decisions

Developments in digital technologies--and in understandings of how best to use them--have altered teaching and learning environments, and;

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Learning Experiences To Promote Mathematics Learning

researchers to advance the learning of mathematics through meaningful experiences.Several renowned international and Singapore scholars have published;

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Kernel Adaptive Filtering

The first book to explain real-time learning algorithms in reproducing kernel Hilbert spaces, On-Line Kernel Learning includes simulations;

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The Art of Intelligence

learning tools because they add immeasurable value to the student's understanding of the intelligence enterprise. Such tools, however, take time;

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Clinical Simulations for Teacher Development

of problems of practice, where teachers can practice translating what they know about teaching into what they can do to support student learning.;

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Clinical Simulations for Teacher Development

of problems of practice, where teachers can practice translating what they know about teaching into what they can do to support student learning.;

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Exploring Science Pupil's Book 4

Assessment for Learning - with motivating self-assessment made fun through games-style software. Completely supports Assessment for learning - with;

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Einde inhoud

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