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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS

own Mac and iOS software, implementing features ranging from audio capture to real-time effects, MP3 playback to virtual instruments, web;

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Learning Ios Programming

programming or an experienced Mac developer ready to tackle iOS, this is your book. You'll learn about Objective-C and the core frameworks hands-on by;

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iOS 15 Programming for Beginners

publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the;

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Learning Ipad Programming

. Extensively updated for Apple's newest iOS features and Xcode 4.x updates, this book teaches iPad programming through a series of exercises centered;

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Digital Audio Theory

programming snippets for the reader to hear, explore, and experiment with digital audio concepts. Practical projects challenge the reader, providing;

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Digital Audio Theory

programming snippets for the reader to hear, explore, and experiment with digital audio concepts. Practical projects challenge the reader, providing;

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Learning Cocoa with Objective-C

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience;

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Swift Development with Cocoa

Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you're an experienced programmer who's never touched Apple;

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Learn C on the Mac

Considered a classic by an entire generation of Mac programmers, Dave Mark's Learn C on the Mac has been updated for you to include Mac OS;

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The Game Audio Strategy Guide

, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for;

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The Game Audio Strategy Guide

, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for;

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iOS Development with Swift

for iPhone and iPad using the Swift language. It starts by giving a birdseye view of how an iOS application works and what it takes to build;

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Mastering iOS 14 Programming

Become a professional iOS developer with the most in-depth and advanced guide to Swift 5.3, Xcode 12.4, ARKit 4, Core ML, and iOS 14's new;

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Concurrent Programming in Mac OS X and iOS

manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and;

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Swift Essentials -

programming without any prior iOS development experience. * A fast paced guide showing best practices and lets you get up to speed with Swift to;

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Objective-C for Absolute Beginners

Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Using a hands-on;

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Game Audio Programming

game developer looking for an area to focus on, or just the one who got saddled with the audio code, this book has something for you;

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Game Audio Programming 2

audio for a game: programmers new to the art of audio programming, experienced audio programmers, and those souls who just got assigned the;

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Mastering iOS 12 Programming

will learn Build a professional iOS application using Xcode 10 and Swift 4.2 Use AutoLayout to create complex layouts that look great on;

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iOS 13 Programming for Beginners

A step-by-step guide to learning iOS app development and exploring the latest Apple development tools Key Features Explore the latest;

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Swift Game Programming for Absolute Beginners

your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather;

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iOS Programming: Starter Guide

About iOS Programming is a precise and concise book for any programmmer to get a quick grasp of the intricacies of iOS and how to master it;

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An Introduction to Audio Content Analysis

approaches An Introduction to Audio Content Analysis serves as a comprehensive guide on audio content analysis explaining how signal processing;

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Designing Audio Effect Plugins in C++

) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave;

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Designing Audio Effect Plugins in C++

) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave;

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Swift For Beginners

LEARNING A NEW PROGRAMMING LANGUAGE can be daunting. With Swift, Apple has lowered the barrier of entry for developing iOS and OS X apps by;

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Learn C on the Mac

using Apple's free Xcode tools. This book is perfect for beginners learning to program. It includes Mac OS X examples! Provides best;

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