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Introduction to 3D Data

Render three-dimensional data and maps with ease. Written as a self-study workbook, Introduction to 3D Data demystifies the sometimes;

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Elements of 3-D Seismology

Elements of 3D Seismology is a thorough introduction to the acquisition, processing, and interpretation of 3D seismic data. Developed from;

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Pro Java 6 3D Game Development

An introduction to 3D games programming explains how to utilize Java 3D and JOGL to create unique games, discussing such topics as;

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Elements of 3D Seismology

Elements of 3D Seismology, Third Edition is a thorough introduction to the acquisition, processing, and interpretation of 3D seismic data;

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Advances in 3D Image and Graphics Representation Analysis Computing and Inform

Information Technology, one of the first initiatives devoted to the problems of 3D imaging in all contemporary scientific and application areas. The;

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Advances in 3D Image and Graphics Representation, Analysis, Computing and Information Technology

Information Technology, one of the first initiatives devoted to the problems of 3D imaging in all contemporary scientific and application areas. The;

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The Essence of Computer Graphics

The Essence of Computer Graphics is an accessible introduction to fundamental topics in 2D and 3D computer graphics starting with a natural;

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Contactless 3D Fingerprint Identification

novel and previously unpublished research. The text provides a systematic introduction to 3D fingerprint identification, covering the latest;

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Time-Of-Flight Cameras: Principles, Methods and Applications

of active sensor makes it possible to go beyond traditional 2D image processing, directly to depth-based and 3D scene processing. Many computer;

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Webgl: Up And Running

Get a quick introduction to WebGL, the new standard for 3D rendering on the web. With WebGL, web developers can create games animations;

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3D Cadastre in an International Context

issues related to efficient methods for 3D data collection, 3D data structuring and modeling, organization of 2D and 3D objects in one;

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3D Cadastre in an International Context

issues related to efficient methods for 3D data collection, 3D data structuring and modeling, organization of 2D and 3D objects in one;

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Advances in 3D Geoinformation

international researchers and practitioners to facilitate the dialogue on emerging topics in the field of 3D geo-information. The focus areas include;

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3D Scientific Visualization with Blender

) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering that;

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3D Face Modeling, Analysis and Recognition

analyzing 3D face data, and illustrates them using state-of-the-art applications. The methodologies chosen are based on efficient representations;

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Single-Shot 3D Sensing Close to Physical Limits and Information Limits

explains that it is impossible to achieve a data density better than one third of the available video pixels. Available single-shot 3D cameras yet;

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3D Data Acquisition for Bioarchaeology, Forensic Anthropology, and Archaeology

> Thoroughly guides the reader through the "how-to" on different stages of 3D-data-related research Provides statistical;

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Introduction to 3D Game Programming with DirectX 9.0c

Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer;

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Advances in 3D Geoinformation Systems

types of 3D models. Due to the rapid developments in sensor techniques more and more 3D data becomes available. Effective algorithms for (semi;

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Projection Based Clustering through Self Organization and Swarm Intelligence

-driven approach to cluster analysis, the Databionic swarm (DBS). DBS consists of the 3D landscape visualization and clustering of data. The 3D;

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Modeling the 3D Conformation of Genomes

of chromosomes in the cell nucleus. Chapters explain how to convert raw experimental data into 3D conformations, and how to use models to better;

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Modeling the 3D Conformation of Genomes

of chromosomes in the cell nucleus. Chapters explain how to convert raw experimental data into 3D conformations, and how to use models to better;

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Towards Optimal Point Cloud Processing for 3D Reconstruction

introduction for further 3D reconstruction methods. It develops a 3D reconstruction system that produces accurate results by cascading multiple novel;

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Panoramic Imaging

sensing technologies and the necessary information required to apply them to 3D scene visualization or 3D representation. The book is divided into;

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